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- 【压缩文件】 Gumroad - Texturing Tutorial in Mari and Substance Designer - For Production By Zak Boxall
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收录时间:2021-03-13
文档个数:25
文档大小:17.8 GB
最近下载:2024-09-15
人气:106
磁力链接
ref.zip 2.8 GB
space_capsule.mra 2.7 GB
Zak_Boxall/Part 5 - Reference projection.mp4 1.8 GB
Zak_Boxall/Part 8 - Mask generation in Substance Designer.mp4 1.4 GB
Zak_Boxall/Part 14 - Painting dirt mask .mp4 1.3 GB
Zak_Boxall/Part 2- Removing shadows & Highlights and making tilables.mp4 1.2 GB
Zak_Boxall/Part 7 - Baking utility maps in Substance and making edge wear.mp4 1.1 GB
Zak_Boxall/Part 13 - Matching reference closer and adding details to colour map.mp4 726.5 MB
Zak_Boxall/Part 16 - Painting broad displacement.mp4 478.3 MB
Zak_Boxall/Part 9 - Displacement generation in Substance Designer.mp4 452.0 MB
Zak_Boxall/Part 11 - Integrating Substance Designer tile into model.mp4 450.7 MB
Zak_Boxall/Part 15 - Painting engine soot mask.mp4 430.4 MB
Zak_Boxall/Part 10 - Colour map generation in Substance Designer.mp4 400.5 MB
Zak_Boxall/Part 12 - Node graph housekeeping and mask painting for lookdev.mp4 396.9 MB
Zak_Boxall/Part 6 - Matching reference closer.mp4 391.0 MB
Zak_Boxall/Part 4 - Importing tilables onto model.mp4 377.9 MB
Zak_Boxall/Part 17 - Painting specular roughness.mp4 353.5 MB
Zak_Boxall/Part 18 - Painting fine displacement.mp4 298.3 MB
Zak_Boxall/Part 3 - Intro to Mari's interface and node graph basics.mp4 224.5 MB
Zak_Boxall/Part 1 - Grading of reference.mp4 196.0 MB
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- 【压缩文件】 1001-libros-que-hay-que-leer-antes-de-morir-peter-boxall-jose-carlos-mainer
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收录时间:2024-01-30
文档个数:13
文档大小:637.0 MB
最近下载:2025-05-09
人气:52
磁力链接
1001 Libros que hay que leer antes de morir (Peter Boxall José-Carlos Mainer)_jp2.zip 516.7 MB
1001 Libros que hay que leer antes de morir (Peter Boxall José-Carlos Mainer)_hocr.html 45.5 MB
1001 Libros que hay que leer antes de morir (Peter Boxall José-Carlos Mainer)_chocr.html.gz 25.7 MB
1001 Libros que hay que leer antes de morir (Peter Boxall José-Carlos Mainer)_djvu.xml 25.3 MB
1001 Libros que hay que leer antes de morir (Peter Boxall José-Carlos Mainer).pdf 12.1 MB
1001 Libros que hay que leer antes de morir (Peter Boxall José-Carlos Mainer).epub 8.4 MB
1001 Libros que hay que leer antes de morir (Peter Boxall José-Carlos Mainer)_djvu.txt 2.0 MB
1001 Libros que hay que leer antes de morir (Peter Boxall José-Carlos Mainer)_hocr_searchtext.txt.gz 740.8 kB
1001 Libros que hay que leer antes de morir (Peter Boxall José-Carlos Mainer)_scandata.xml 420.5 kB
1001 Libros que hay que leer antes de morir (Peter Boxall José-Carlos Mainer)_page_numbers.json 232.7 kB
1001-libros-que-hay-que-leer-antes-de-morir-peter-boxall-jose-carlos-mainer_meta.sqlite 20.5 kB
1001 Libros que hay que leer antes de morir (Peter Boxall José-Carlos Mainer)_hocr_pageindex.json.gz 14.5 kB
1001-libros-que-hay-que-leer-antes-de-morir-peter-boxall-jose-carlos-mainer_meta.xml 1.5 kB
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- 【压缩文件】 [Gumroad] Texturing Tutorial in Mari and Substance Designer - For Production By Zak Boxall [ENG-RUS]
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收录时间:2024-06-27
文档个数:21
文档大小:17.5 GB
最近下载:2025-05-04
人气:32
磁力链接
Project_files.rar 5.3 GB
Part 5 - Reference projection.mp4 1.8 GB
Part 8 - Mask generation in Substance Designer.mp4 1.4 GB
Part 14 - Painting dirt mask.mp4 1.3 GB
Part 2- Removing shadows & Highlights and making tilables.mp4 1.2 GB
Part 7 - Baking utility maps in Substance and making edge wear.mp4 1.1 GB
Part 13 - Matching reference closer and adding details to colour map.mp4 733.9 MB
Part 16 - Painting broad displacement.mp4 482.6 MB
Part 11 - Integrating Substance Designer tile into model.mp4 457.9 MB
Part 9 - Displacement generation in Substance Designer.mp4 456.7 MB
Part 15 - Painting engine soot mask.mp4 436.0 MB
Part 10 - Colour map generation in Substance Designer.mp4 404.9 MB
Part 12 - Node graph housekeeping and mask painting for lookdev.mp4 400.6 MB
Part 6 - Matching reference closer.mp4 396.7 MB
Part 4 - Importing tilables onto model.mp4 383.9 MB
Part 17 - Painting specular roughness.mp4 356.8 MB
Part 18 - Painting fine displacement.mp4 301.7 MB
Part 3 - Intro to Maris interface and node graph basics.mp4 230.6 MB
Part 1 - Grading of reference.mp4 193.2 MB
Part 19 - Setting up channels for export.mp4 138.7 MB
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