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- 【影视】 Pikuma - Master the Linux Command-Line & Bash Scripting 2023-1
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收录时间:2024-06-26
文档个数:61
文档大小:1.8 GB
最近下载:2025-05-16
人气:666
磁力链接
19. Important System Folders.mp4 149.9 MB
05. The Birth of Linux.mp4 147.4 MB
04. The Evolution of UNIX.mp4 137.5 MB
03. Do All Computers Need an Operating System.mp4 99.2 MB
35. Popular UNIX Text Editors.mp4 87.7 MB
01. Motivations and Learning Outcomes.mp4 82.8 MB
49. Awk and Sed.mp4 55.8 MB
36. Understanding System Calls.mp4 54.0 MB
38. What Is a Shell Script.mp4 49.4 MB
34. Working With a Package Manager.mp4 47.8 MB
29. File Permissions.mp4 46.1 MB
51. Functions.mp4 45.2 MB
52. Linux Development Tools.mp4 44.9 MB
26. The Pipe Operator.mp4 41.7 MB
22. Visualizing Operating System Processes.mp4 40.0 MB
58. Conclusion and Next Steps.mp4 37.5 MB
37. Popular Shell Utilities.mp4 35.4 MB
55. Building with Make.mp4 32.6 MB
27. UNIX Common Ground.mp4 30.8 MB
44. Example of String Test.mp4 26.3 MB
猜你喜欢:
2023
Pikuma
Command
Scripting
Linux
Master
Line
Bash
- 【影视】 Pikuma - 3D Computer Graphics Programming 2023
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收录时间:2024-08-28
文档个数:201
文档大小:79.5 GB
最近下载:2025-05-15
人气:958
磁力链接
3. SDL Setup and Color Buffer/3. Declaring a Color Buffer.mp4 2.0 GB
21. Perspective Correct Textures/1. Perspective Correct Interpolation.mp4 1.9 GB
26. Clipping/4. Defining Frustum Planes Points - Normals.mp4 1.7 GB
26. Clipping/7. Intersection Between Line - Plane.mp4 1.5 GB
26. Clipping/8. Clipping a Polygon Against a Plane.mp4 1.3 GB
20. Texture Mapping/7. Barycentric Coordinates.mp4 1.3 GB
26. Clipping/16. Clipping Space.mp4 1.2 GB
26. Clipping/10. A Function to Clip Polygon Against Planes.mp4 1.2 GB
20. Texture Mapping/8. Barycentric Weights -α- β- γ-.mp4 1.1 GB
1. Introduction/1. Introduction and Learning Outcomes.mp4 1.0 GB
25. Camera/1. Camera Space.mp4 1.0 GB
29. Conclusion and Next Steps/4. Modern Graphics APIs - Shaders.mp4 1.0 GB
19. Light and Shading/1. Flat Shading.mp4 1.0 GB
25. Camera/3. Look At Transformations.mp4 989.7 MB
10. Line Drawing/2. DDA Line Drawing Algorithm.mp4 922.7 MB
24. Z-Buffer/5. A Discussion on Dynamic Memory Allocation.mp4 918.6 MB
26. Clipping/9. Polygon Typedef.mp4 868.4 MB
20. Texture Mapping/1. Texture Mapping.mp4 863.6 MB
20. Texture Mapping/5. Textured Flat-Bottom Triangle.mp4 855.2 MB
4. Multiple Header Files/1. Defining Header Files.mp4 829.1 MB
猜你喜欢:
Graphics
Programming
Pikuma
Computer
2023
3D
- 【影视】 Pikuma - Raycasting Engine Programming
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收录时间:2024-11-05
文档个数:98
文档大小:3.9 GB
最近下载:2025-05-15
人气:313
磁力链接
16. Finding Horizontal Intersections.mp4 150.6 MB
46. The Color Buffer.mp4 118.9 MB
07. A Review of Sine Cosine and Tangent.mp4 117.7 MB
01. Introduction and Learning Outcomes.mp4 96.4 MB
18. Coding X-intercept and Y-intercept.mp4 91.9 MB
71. Rasterizing Lines.mp4 84.3 MB
27. Fixing the Fishbowl Distortion.mp4 81.5 MB
13. Defining the Field of View.mp4 79.3 MB
20. Coding the Vertical Intersection.mp4 77.9 MB
06. A Review of Degrees and Radians.mp4 77.5 MB
24. Finding the Wall Strip Height.mp4 77.5 MB
66. Refactoring the Graphics File.mp4 76.3 MB
96. Notes on Look-up Tables.mp4 72.0 MB
14. Coding the Field of View Ray Increments.mp4 70.9 MB
54. Mapping Textures to Wall.mp4 70.7 MB
26. Coding the Wall Rendering.mp4 68.5 MB
81. Coding the Sprite Typedef.mp4 66.1 MB
09. Coding the Map Class.mp4 62.0 MB
61. Loading External PNG Files.mp4 61.9 MB
11. Coding the Player Movement.mp4 61.9 MB
猜你喜欢:
Engine
Pikuma
Programming
Raycasting