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- 【压缩文件】 Digital- Tutors - Creative Development Concepting a Cyborg in ZBrush with Daniele Angelozzi
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收录时间:2017-02-10
文档个数:29
文档大小:3.4 GB
最近下载:2025-05-16
人气:1306
磁力链接
project_files.7z 345.6 MB
26.Painting.the.rubber.and.playing.with.UV.flv 194.5 MB
14.Insert.mesh.brushes.Fine.detail.flv 192.7 MB
15.Insert.mesh.brushes.Controlling.insertions.flv 181.8 MB
25.Painting.the.metals.flv 155.7 MB
12.Creating.insert.mesh.brushes.flv 152.3 MB
17.Posing.the.model.flv 151.9 MB
27.Painting.the.skin.flv 148.9 MB
05.Continuing.to.refine.the.anatomy.of.the.base.mesh.flv 136.8 MB
23.Creating.our.other.render.passes.flv 127.8 MB
11.Hard.surface.techniques.Topology.brush.in.action.flv 123.5 MB
07.Hard.surface.techniques.Roughing.out.shapes.and.ideas.flv 120.3 MB
18.Refining.anatomy.of.the.organic.section.flv 115.2 MB
20.Creating.lines.in.the.rubber.glove.flv 110.3 MB
10.Hard.surface.techniques.Creasing.and.sculpting.details.flv 107.5 MB
28.Finalizing.the.image.flv 103.9 MB
19.Extracting.the.rubber.glove.flv 102.4 MB
02.Creating.the.base.mesh.with.ZSpheres.flv 99.2 MB
09.Hard.surface.techniques.Methods.for.extracting.final.pieces.flv 98.7 MB
04.Refining.the.anatomy.of.the.base.mesh.flv 91.0 MB
猜你喜欢:
Development
Angelozzi
Tutors
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Concepting
Creative
Digital
Daniele
- 【压缩文件】 Creative Development Modeling a Human Marionette in Softimage and ZBrush with Daniele Angelozzi
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收录时间:2017-02-19
文档个数:26
文档大小:2.5 GB
最近下载:2025-05-15
人气:1539
磁力链接
project_files.zip 472.1 MB
10. Continuing to add details to the metal pieces.flv 140.1 MB
20. Starting to paint the skin.flv 123.7 MB
22. Adding final props to the model.flv 117.2 MB
8. Blocking out the metal pieces.flv 113.2 MB
16. Putting our procedural modeling concepts into practice.flv 111.2 MB
17. Creating finer organic details.flv 105.8 MB
25. Creating our final render in ZBrush.flv 93.5 MB
6. Using DynaMesh to add refinement.flv 92.7 MB
9. Starting to add details to the metal pieces.flv 90.9 MB
2. Creating the organic base mesh.flv 90.4 MB
7. Looking at modeling tools in Softimage.flv 84.1 MB
19. Detailing and texturing using Surface Noise.flv 83.3 MB
18. Adding high frequency details.flv 82.9 MB
5. Posing the model with the ZSphere rig.flv 79.2 MB
24. Shading the metal pieces.flv 77.6 MB
4. Blocking in the face shape.flv 76.3 MB
11. Rigging and posing the metal arm.flv 71.3 MB
14. Refining the ICE tree.flv 59.3 MB
3. Roughing out the shape of the base mesh.flv 58.3 MB
猜你喜欢:
Development
Human
Angelozzi
ZBrush
Creative
Marionette
Modeling
Daniele
Softimage