magnet:?xt=urn:btih:DCF3538D27A77CE1742B97EB98C246FF415EB07D
pc/audio/Sfx/speech.rpf 1.6 GB
pc/models/cdimages/componentpeds.img 640.1 MB
radio/station11.mp3 107.1 MB
pc/anim/anim.img 85.6 MB
pc/audio/Sfx/resident.rpf 85.2 MB
pc/ivsa/vehicles/vehicles_sa.img 82.4 MB
pc/ivsa/vehicles/vehicles_sa.img.IVSA3MAINBackup2023093017484607 81.7 MB
radio/station3.mp3 78.2 MB
radio/station6.mp3 74.3 MB
radio/station1.mp3 74.1 MB
radio/station9.mp3 71.1 MB
radio/station10.mp3 68.8 MB
radio/station4.mp3 66.6 MB
radio/station8.mp3 66.1 MB
pc/ivsa/map/country/countrye/countrye.img 58.2 MB
radio/station5.mp3 57.2 MB
radio/station7.mp3 54.4 MB
radio/station2.mp3 52.2 MB
pc/ivsa/map/country/countryn2/countryn2.img.IVSA3MAINBackup2023093017484612 47.5 MB
pc/ivsa/map/country/countryn2/countryn2.img 47.5 MB
pc/ivsa/map/SF/SFse/sfse.img 43.6 MB
pc/ivsa/map/leveldes/iii/indust.img 39.9 MB
pc/models/cdimages/pedprops.img 37.4 MB
pc/audio/Sfx/gps.rpf 33.5 MB
pc/ivsa/map/LA/LAe2/lae2.img 31.1 MB
pc/ivsa/map/LA/LAe2/lae2.img.IVSA3MAINBackup2023093017484599 31.1 MB
pc/ivsa/peds/tomixpeds_sa.img 29.1 MB
pc/ivsa/map/SF/SFs/sfs.img 28.7 MB
pc/ivsa/map/vegas/vegasn/vegasn.img 28.2 MB
pc/ivsa/map/SF/SFe/sfe.img 27.3 MB
pc/ivsa/peds/cj.rpf 26.6 MB
pc/ivsa/map/vegas/vegase/vegase.img 26.4 MB
pc/audio/Sfx/STREAMED_VEHICLES.rpf 25.6 MB
pc/ivsa/map/LA/lawn/lawn.img 22.9 MB
pc/ivsa/map/generic/vegapart.img 22.5 MB
pc/ivsa/map/leveldes/minigame.img 22.4 MB
pc/ivsa/map/country/countryn/countryn.img 22.2 MB
pc/ivsa/map/SF/SFw/sfw.img 20.1 MB
pc/ivsa/map/LA/laxref/laxref.img 20.1 MB
pc/ivsa/map/LA/lahills/lahills.img 19.5 MB
pc/ivsa/map/LA/lan/lan.img 18.6 MB
pc/ivsa/map/country/countrys/countrys.img 18.6 MB
pc/ivsa/map/vegas/vegasW/vegasw.img 18.5 MB
pc/ivsa/map/LA/lae/lae.img 17.9 MB
pc/ivsa/map/LA/LAw2/law2.img 17.7 MB
pc/ivsa/map/vegas/vegass/vegass.img 17.5 MB
pc/ivsa/map/LA/las/las.img 16.7 MB
pc/ivsa/map/LA/las/las.img.IVSA3MAINBackup2023093017484615 16.7 MB
pc/ivsa/map/interior/props2.img 15.8 MB
pc/ivsa/map/LA/las2/las2.img 15.5 MB
GTAIV.exe 15.5 MB
pc/ivsa/map/interior/props.img 15.1 MB
pc/ivsa/map/country/counxref/counxref.img 15.1 MB
pc/data/maps/props/commercial/clothes.img 14.6 MB
pc/ivsa/map/country/countryw/countryw.img 14.3 MB
ZMenuAssets/gh/freebird.mp3 14.2 MB
pc/ivsa/map/LA/lan2/lan2.img 13.9 MB
pc/ivsa/map/LA/law/law.img 13.2 MB
pc/ivsa/map/generic/procobj_iv.img 13.2 MB
pc/ivsa/map/interior/gen_int5.img 13.1 MB
pc/ivsa/map/interior/gen_int3.img 12.2 MB
ZMenuAssets/gh/tempest.ogg 12.1 MB
pc/ivsa/map/interior/int_veg.img 11.9 MB
pc/audio/Sfx/POLICE_SCANNER.rpf 11.5 MB
pc/ivsa/map/SF/SFn/sfn.img 11.4 MB
ZMenuAssets/gh/ttfaf.mp3 10.1 MB
pc/ivsa/peds/navmeshes_sa.img 9.9 MB
ZMenuIV.asi 9.1 MB
pc/ivsa/map/LA/LAnew/lanew.img 8.8 MB
pc/ivsa/map/LA/LAnew/lanew.img.IVSA3MAINBackup2023093017484602 8.7 MB
pc/ivsa/map/interior/gen_int2.img 8.4 MB
pc/ivsa/map/generic/dynamic2.img 8.2 MB
pc/ivsa/map/interior/gen_intb.img 8.1 MB
Microsoft.mshtml.dll 8.0 MB
ZMenuAssets/gh/witchcraft.ogg 7.8 MB
pc/textures/title_offline.wtd 7.6 MB
pc/ivsa/map/vegas/vegaxref/vegaxref.img 7.4 MB
pc/audio/Sfx/LOADING.rpf 6.6 MB
pc/ivsa/img/radar_sa.img 6.3 MB
pc/ivsa/peds/bzdunpeds_sa.img 6.3 MB
ZMenuAssets/gh/cliffsofdover.mp3 6.2 MB
common/data/cdimages/carrec.img 6.0 MB
ZMenuAssets/gh/symphonyofdestruction.mp3 6.0 MB
ZMenuIV.img 6.0 MB
common/text/german.gxt 5.7 MB
common/text/french.gxt 5.7 MB
common/text/italian.gxt 5.5 MB
common/text/spanish.gxt 5.4 MB
pc/ivsa/map/interior/gen_int4.img 5.4 MB
common/text/russian.gxt 5.3 MB
pc/ivsa/map/leveldes/levelxre.img 5.2 MB
ZMenuAssets/gh/chopsuey.mp3 5.2 MB
common/text/american.gxt 5.2 MB
common/text/american.gxt.IVSA3MAINBackup2023093017484596 5.2 MB
ZMenuAssets/gh/freeride.mp3 4.9 MB
ZMenuAssets/gh/seeker.mp3 4.9 MB
pc/ivsa/multiplayer/script_sa_mp.img 4.6 MB
pc/ivsa/map/SF/SFxref/sfxref.img 4.6 MB
pc/ivsa/multiplayer/scripttxds_sa.img.IVSA3MAINBackup2023093017484604 4.4 MB
pc/ivsa/map/leveldes/levelmap.img 4.2 MB
pc/ivsa/multiplayer/cj_sa.img 4.1 MB
pc/ivsa/map/interior/int_sf.img 4.0 MB
pc/ivsa/map/interior/electrical.img 4.0 MB
pc/ivsa/multiplayer/scripttxds_sa.img 3.9 MB
pc/ivsa/multiplayer/script_network_sa.img 3.8 MB
pc/textures/loadingscreens.wtd 3.7 MB
pc/ivsa/weapons/weapons_sa.img 3.6 MB
ZMenuAssets/manny2.mp3 3.5 MB
DFA.dll 3.5 MB
ZMenuAssets/gh/personaljesus.mp3 3.3 MB
pc/data/cdimages/scripttxds.img 3.3 MB
common/text/japanese.gxt 3.1 MB
pc/ivsa/map/country/countnew/cablecar.img 2.7 MB
pc/ivsa/map/generic/lights.img 2.6 MB
pc/ivsa/map/interior/int_la.img 2.6 MB
pc/ivsa/map/interior/gen_int1.img 2.3 MB
pc/data/effects/gta_core.wpfl 2.2 MB
TBoGT/common/text/german.gxt 2.0 MB
TBoGT/common/text/french.gxt 2.0 MB
pc/ivsa/map/generic/multiobj.img 1.9 MB
TBoGT/common/text/italian.gxt 1.9 MB
TBoGT/common/text/spanish.gxt 1.9 MB
pc/ivsa/map/leveldes/seabed.img 1.9 MB
TBoGT/common/text/american.gxt 1.8 MB
pc/textures/fxprojtex.wtd 1.8 MB
pc/audio/Config/SOUNDS.DAT15 1.8 MB
pc/ivsa/vehicles/paths_sa.img.IVSA3MAINBackup2023093017484605 1.8 MB
pc/ivsa/map/interior/propext.img 1.8 MB
common/data/maps/paths.ipl 1.7 MB
xlive.dll 1.7 MB
pc/textures/title_no_site_e1.wtd 1.7 MB
pc/ivsa/map/generic/procobj.img 1.7 MB
TLAD/common/text/french.gxt 1.6 MB
pc/textures/title_no_site_e2.wtd 1.6 MB
TLAD/common/text/german.gxt 1.6 MB
IVSA.lng 1.6 MB
pc/ivsa/map/generic/dynamic.img 1.6 MB
pc/ivsa/vehicles/paths_sa.img 1.5 MB
TLAD/common/text/italian.gxt 1.5 MB
pc/textures/title_no_site.wtd 1.5 MB
ZolikaPatch.asi 1.5 MB
TLAD/common/text/spanish.gxt 1.5 MB
msvcr100d.dll 1.5 MB
pc/textures/frontend_360.wtd 1.4 MB
pc/audio/Sfx/GENERAL.rpf 1.4 MB
zmods_twitch.dll 1.4 MB
pc/textures/loadingscreens_360.wtd 1.4 MB
pc/textures/loadingscreens_ps3.wtd 1.4 MB
pc/textures/title_offline_en.wtd 1.3 MB
pc/ivsa/peds/quechuspeds_sa.img 1.2 MB
pc/ivsa/map/LA/LAnew/roadsigns.img 1.2 MB
ZMenuAssets/wino.mp3 1.2 MB
common/data/maps/scenarios.ipl 1.2 MB
common/data/action_table.xls 1.1 MB
pc/textures/loadingscreens_ingame.wtd 993.0 kB
pc/audio/Sfx/scripted_speech.rpf 981.0 kB
paul.dll 835.6 kB
pc/ivsa/map/country/countnew/countnew.img 772.1 kB
msvcr100.dll 761.2 kB
pc/data/effects/gta_entity.wpfl 725.5 kB
common/data/maps/paths2.ipl 664.0 kB
ZMenuAssets/pepega.png 662.4 kB
pc/textures/skydome.wtd 660.8 kB
ScriptHookDotNet.asi 649.2 kB
plugins/IVSA_ScriptHookDotNet.asi 649.2 kB
pc/data/effects/gta_script.wpfl 637.8 kB
msvcp100d.dll 631.6 kB
ZMenuAssets/track13.ogg 618.1 kB
pc/textures/fonts_j.wtd 598.7 kB
pc/ivsa/map/generic/barriers.img 598.0 kB
common/data/popcycle.dat 594.6 kB
MTLX.dll 593.2 kB
pc/audio/Config/speech.dat 544.4 kB
pc/ivsa/map/generic/barriers.img.IVSA3MAINBackup2023093017485060 540.7 kB
pc/textures/title_offline_e1_en.wtd 524.6 kB
pc/textures/title_offline_e2_en.wtd 508.9 kB
metadata.dat 472.0 kB
common/data/action_table.csv 469.9 kB
ZMenuAssets/turbo.wav 442.4 kB
common/data/maps/paths4.ipl 434.7 kB
msvcp100.dll 431.9 kB
pc/ivsa/map/LA/LAnew/la_nitelites.img 413.7 kB
pc/ivsa/img/script_sa.img 405.5 kB
pc/ivsa/img/script_sa.img.IVSA3MAINBackup2023093017484598 405.5 kB
pc/textures/race_tracks.wtd 381.9 kB
pc/ivsa/multiplayer/dummymap/subwayxr.ide 377.2 kB
pc/textures/lights_occluders.wtd 357.5 kB
pc/ivsa/map/leveldes/icons.img 356.4 kB
UninstallIVSA3DLC_PEDS.exe 345.6 kB
ScriptHook.dll 336.4 kB
ZMenuAssets/gh/personaljesus.chart 324.7 kB
GTAIVGDF.dll 320.9 kB
common/shaders/BuildLog.htm 295.8 kB
ZMenuAssets/circumflex.mp3 292.8 kB
pc/ivsa/vehicles/vehOff_sa.csv 289.2 kB
common/data/polydensity.dat 288.0 kB
pc/ivsa/map/SF/SFnew/SFnew.img 280.6 kB
pc/textures/select_menu.wtd 276.1 kB
pc/audio/Config/GAME.DAT16 266.9 kB
pc/ivsa/multiplayer/dummymap/manhat05.ide 263.8 kB
steam_api.dll 261.1 kB
pc/ivsa/multiplayer/dummymap/manhat01.ide 258.0 kB
pc/textures/dm_location.wtd 248.6 kB
ZMenuAssets/wide.mp3 241.7 kB
ZMenuAssets/gh/chopsuey.chart 237.0 kB
ZMenuAssets/gh/symphonyofdestruction.chart 234.9 kB
XLivelessAddon.asi 233.0 kB
pc/ivsa/multiplayer/dummymap/manhat09.ide 228.8 kB
lang.ini 220.1 kB
ZMenuAssets/zpatch.mp3 208.6 kB
ZMenuAssets/hl2/wade1.wav 207.0 kB
ZMenuAssets/hl2/wade2.wav 206.1 kB
ZMenuAssets/emotes/Kappa.png 196.8 kB
ZMenuAssets/gh/freeride.chart 195.6 kB
ZMenuAssets/gh/ttfaf.chart 195.2 kB
pc/ivsa/map/leveldes/iii/indust.ide 191.9 kB
ZMenuAssets/hl2/wade4.wav 184.4 kB
binkw32.dll 182.2 kB
pc/ivsa/multiplayer/dummymap/manhat02.ide 179.9 kB
pc/textures/race_boats.wtd 178.5 kB
play.dll 170.0 kB
pc/textures/race_heli.wtd 168.7 kB
pc/textures/race_cannon.wtd 168.6 kB
common/data/cdimages/navgen_script.img 167.9 kB
pc/textures/race_atob.wtd 167.5 kB
pc/ivsa/multiplayer/dummymap/manhat08.ide 166.1 kB
plugins/IVSA_Radio.asi 164.4 kB
ZMenuAssets/gh/tempest.chart 163.2 kB
ZMenuAssets/gigachad.png 163.1 kB
ZMenuAssets/morb.png 163.1 kB
pc/textures/plantsmgr.wtd 160.4 kB
common/data/pedVariations.dat 159.5 kB
pc/ivsa/map/LA/LAnew/LAtrees.wpl 157.5 kB
ZMenuAssets/hl2/wade7.wav 147.6 kB
ZMenuAssets/hl2/wade3.wav 146.9 kB
pc/textures/peddamage.wtd 144.0 kB
pc/textures/frontend_ps3.wtd 141.2 kB
common/data/navprecalc.dat 139.9 kB
ZMenuAssets/lift.mp3 139.3 kB
ZMenuAssets/hl2/wade6.wav 138.9 kB
ZMenuAssets/mcm2launch.mp3 137.5 kB
ZMenuAssets/hl2/wade8.wav 137.4 kB
ZMenuAssets/gh/freebird.chart 131.4 kB
bass.dll 129.8 kB
pc/textures/fonts.wtd 127.5 kB
common/data/object.dat 126.1 kB
pc/textures/fonts_r.wtd 125.9 kB
ZMenuAssets/tobecontinued.mp3 125.9 kB
pc/ivsa/multiplayer/dummymap/manhat07.ide 124.7 kB
pc/ivsa/map/vegas/vegase/vegase.ide 124.1 kB
common/data/Ambient.dat 123.2 kB
ZMenuAssets/hl2/wade5.wav 120.0 kB
DivingMod.asi 119.8 kB
pc/ivsa/multiplayer/dummymap/manhat12.ide 118.2 kB
pc/data/cdimages/navmeshes_animviewer.img 116.7 kB
pc/ivsa/map/country/countryn2/countryN2.ide 116.6 kB
ZMenuAssets/winopreview.mp3 115.7 kB
pc/ivsa/map/country/countrye/countrye.ide 113.9 kB
ZMenuAssets/gh/cliffsofdover.chart 113.6 kB
pc/ivsa/map/vegas/vegaxref/vegastrees.wpl 111.9 kB
ZMenuAssets/pvz/hugewave.ogg 111.5 kB
pc/ivsa/multiplayer/dummymap/manhat04.ide 109.1 kB
common/shaders/win32_30_atidx10/deferred_lighting.fxc 108.2 kB
common/shaders/win32_30_nv6/deferred_lighting.fxc 108.0 kB
common/shaders/win32_30_nv7/deferred_lighting.fxc 108.0 kB
common/shaders/win32_30_nv8/deferred_lighting.fxc 108.0 kB
pc/ivsa/multiplayer/dummymap/manhat10.ide 107.8 kB
ZMenuAssets/gh/seeker.chart 105.2 kB
common/shaders/win32_30/deferred_lighting.fxc 105.2 kB
pc/ivsa/data/cull_sa.ipl 104.4 kB
pc/ivsa/map/interior/props.ide 102.3 kB
pc/ivsa/map/SF/SFse/sfse.ide 102.0 kB
common/data/maps/paths3.ipl 100.5 kB
common/shaders/win32_30_low_ati/deferred_lighting.fxc 100.2 kB
pc/textures/radio_hud.wtd 99.8 kB
pc/ivsa/map/country/countnew/cntrees.wpl 99.2 kB
ZMenuAssets/pvz/watchmyfeet.mp3 97.4 kB
pc/textures/cs_location.wtd 97.3 kB
pc/ivsa/peds/peds_sa.ide 96.3 kB
pc/ivsa/map/SF/SFnew/SFtrees.wpl 96.0 kB
ZMenuAssets/pvz/losemusic.ogg 94.9 kB
ZMenuAssets/hl2/slosh4.wav 94.3 kB
pc/ivsa/peds/pedpersonality_sa.dat 89.6 kB
pc/ivsa/multiplayer/dummymap/manhat11.ide 89.0 kB
pc/ivsa/map/vegas/vegasW/VegasW.ide 86.7 kB
pc/ivsa/multiplayer/dummymap/manhat03.ide 84.2 kB
ZMenuAssets/hl2/pl_fallpain2.wav 82.7 kB
ZMenuAssets/hl2/slosh2.wav 82.7 kB
pc/textures/tb_location.wtd 82.1 kB
common/shaders/win32_30/gta_projtex_steep.fxc 82.1 kB
common/shaders/win32_30_atidx10/gta_projtex_steep.fxc 82.1 kB
common/shaders/win32_30_nv8/gta_projtex_steep.fxc 82.1 kB
pc/ivsa/map/interior/props2.ide 81.5 kB
common/shaders/win32_30/gta_projtex.fxc 81.0 kB
common/shaders/win32_30_atidx10/gta_projtex.fxc 81.0 kB
common/shaders/win32_30_nv8/gta_projtex.fxc 81.0 kB
ZMenuAssets/pickgen.wav 80.5 kB
pc/ivsa/map/interior/props2_mp.ide 79.4 kB
ZMenuAssets/puttbang.wav 79.3 kB
common/data/leaderboards_data.xml 78.2 kB
ZMenuAssets/hl2/slosh1.wav 78.0 kB
ZMenuIV.ini 77.9 kB
pc/ivsa/map/vegas/vegasn/vegasN.ide 76.1 kB
pc/data/paths/distantlights.dat 76.0 kB
ZMenuAssets/hl2/dirt2.wav 76.0 kB
ZMenuAssets/hl2/dirt3.wav 76.0 kB
ZMenuAssets/tobecontinued.png 75.7 kB
common/shaders/win32_30_nv6/gta_projtex_steep.fxc 75.3 kB
common/shaders/win32_30_nv7/gta_projtex_steep.fxc 75.3 kB
ZMenuAssets/starfire.wav 74.8 kB
ZMenuAssets/pvz/frozen.ogg 74.7 kB
underwater_pool.dat 74.7 kB
common/shaders/win32_30_nv6/gta_projtex.fxc 74.3 kB
common/shaders/win32_30_nv7/gta_projtex.fxc 74.3 kB
ZMenuAssets/hl2/slosh3.wav 74.3 kB
pc/ivsa/map/generic/vegapart.ide 73.9 kB
underwater.dat 73.3 kB
pc/textures/vehicle.wtd 73.1 kB
ZMenuAssets/hl2/ladder3.wav 71.8 kB
ZMenuAssets/yeploud.mp3 71.7 kB
ZMenuAssets/hl2/metalgrate2.wav 70.5 kB
ZMenuAssets/updown.mp3 70.2 kB
pc/textures/radio.wtd 69.6 kB
ZMenuAssets/pvz/winmusic.ogg 69.4 kB
pc/textures/radio_hud_colored.wtd 69.3 kB
pc/ivsa/multiplayer/dummymap/amenitie.ide 69.2 kB
pc/ivsa/multiplayer/dummymap/amenitie.ide.IVSA3MAINBackup2023093017485095 69.2 kB
pc/ivsa/map/country/countryw/countryw.ide 68.9 kB
pc/ivsa/map/LA/LAe2/LAe2.ide 68.7 kB
pc/ivsa/map/LA/LAe2/LAe2.ide.IVSA3MAINBackup2023093017485071 68.7 kB
ZMenuAssets/hl2/wood3.wav 67.7 kB
common/shaders/win32_30_nv6/rage_postfx.fxc 67.4 kB
common/shaders/win32_30_nv7/rage_postfx.fxc 67.4 kB
ZMenuAssets/hl2/ladder2.wav 67.3 kB
ZMenuAssets/pvz/awooga.ogg 67.2 kB
pc/ivsa/multiplayer/dummymap/rubbish.ide 65.9 kB
ZMenuAssets/hl2/duct4.wav 65.9 kB
common/shaders/win32_30/rage_postfx.fxc 64.3 kB
common/shaders/win32_30_atidx10/rage_postfx.fxc 64.3 kB
common/shaders/win32_30_low_ati/rage_postfx.fxc 64.3 kB
common/shaders/win32_30_nv8/rage_postfx.fxc 64.3 kB
common/data/frontend_menus.xml 64.2 kB
ZMenuAssets/hl2/metalgrate3.wav 64.1 kB
common/shaders/win32_30_nv6/gta_vehicle_paint3.fxc 63.7 kB
common/shaders/win32_30_nv7/gta_vehicle_paint3.fxc 63.7 kB
common/shaders/win32_30_nv6/gta_vehicle_lightsemissive.fxc 63.6 kB
common/shaders/win32_30_nv7/gta_vehicle_lightsemissive.fxc 63.6 kB
ZMenuAssets/hl2/concrete3.wav 63.6 kB
DivingMod.img 63.5 kB
pc/ivsa/map/country/countrys/countrys.ide 63.3 kB
common/shaders/win32_30/gta_vehicle_paint3.fxc 63.2 kB
common/shaders/win32_30_atidx10/gta_vehicle_paint3.fxc 63.2 kB
common/shaders/win32_30_nv8/gta_vehicle_paint3.fxc 63.2 kB
common/shaders/win32_30/gta_vehicle_lightsemissive.fxc 63.1 kB
common/shaders/win32_30_atidx10/gta_vehicle_lightsemissive.fxc 63.1 kB
common/shaders/win32_30_nv8/gta_vehicle_lightsemissive.fxc 63.1 kB
ZMenuAssets/hl2/metalgrate4.wav 63.1 kB
common/shaders/win32_30_nv6/gta_vehicle_mesh.fxc 63.0 kB
common/shaders/win32_30_nv7/gta_vehicle_mesh.fxc 63.0 kB
pc/data/timecyclemodifiers.dat 62.8 kB
common/shaders/win32_30_nv6/gta_vehicle_paint1.fxc 62.7 kB
common/shaders/win32_30_nv7/gta_vehicle_paint1.fxc 62.7 kB
pc/ivsa/map/vegas/vegass/vegass.ide 62.6 kB
common/shaders/win32_30/gta_vehicle_mesh.fxc 62.5 kB
common/shaders/win32_30_atidx10/gta_vehicle_mesh.fxc 62.5 kB
common/shaders/win32_30_nv8/gta_vehicle_mesh.fxc 62.5 kB
pc/ivsa/map/SF/SFs/sfs.ide 62.4 kB
common/shaders/win32_30_nv6/gta_vehicle_paint2.fxc 62.4 kB
common/shaders/win32_30_nv7/gta_vehicle_paint2.fxc 62.4 kB
ZMenuAssets/shockfire.wav 62.2 kB
common/shaders/win32_30/gta_vehicle_paint1.fxc 62.2 kB
common/shaders/win32_30_atidx10/gta_vehicle_paint1.fxc 62.2 kB
common/shaders/win32_30_nv8/gta_vehicle_paint1.fxc 62.2 kB
common/shaders/win32_30/gta_vehicle_paint2.fxc 61.9 kB
common/shaders/win32_30_atidx10/gta_vehicle_paint2.fxc 61.9 kB
common/shaders/win32_30_nv8/gta_vehicle_paint2.fxc 61.9 kB
common/shaders/win32_30_nv6/gta_vehicle_generic.fxc 61.9 kB
common/shaders/win32_30_nv7/gta_vehicle_generic.fxc 61.9 kB
common/shaders/win32_30_nv6/gta_vehicle_chrome.fxc 61.4 kB
common/shaders/win32_30_nv7/gta_vehicle_chrome.fxc 61.4 kB
common/shaders/win32_30/gta_vehicle_generic.fxc 61.4 kB
common/shaders/win32_30_atidx10/gta_vehicle_generic.fxc 61.4 kB
common/shaders/win32_30_nv8/gta_vehicle_generic.fxc 61.4 kB
common/shaders/win32_30_nv6/gta_vehicle_interior.fxc 60.9 kB
common/shaders/win32_30_nv7/gta_vehicle_interior.fxc 60.9 kB
common/shaders/win32_30/gta_vehicle_chrome.fxc 60.9 kB
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common/data/Controls/default0.cfg 912 Bytes
common/data/Controls/default1.cfg 912 Bytes
common/data/Controls/default2.cfg 912 Bytes
common/data/gtaRainEmitter.xml 853 Bytes
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pc/data/effects/gtaStormRender.xml 495 Bytes
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IVSA.ver 463 Bytes
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pc/ivsa/map/vegas/vegasn/vegasN_add.wpl 356 Bytes
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pc/textures/water.wtd 302 Bytes
common/data/paths/TracksPlaneInFlight2.dat 292 Bytes
common/data/paths/TracksPlaneInFlight4.dat 292 Bytes
ScriptHook.log 288 Bytes
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common/data/paths/TracksPlaneInFlight3.dat 233 Bytes
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pc/textures/stipple.wtd 229 Bytes
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pc/ivsa/map/leveldes/levelmap.wpl 193 Bytes
pc/ivsa/map/SF/SFse/sfadd.wpl 193 Bytes
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common/shaders/db/gta_vehicle_paint2.sps 166 Bytes
common/shaders/db/gta_vehicle_paint3.sps 166 Bytes
ZMenuAssets/gh/ttfaf.ini 163 Bytes
ZMenuAssets/gh/symphonyofdestruction.ini 162 Bytes
ZMenuAssets/gh/chopsuey.ini 149 Bytes
pc/ivsa/map/interior/int_la.wpl 145 Bytes
ZMenuAssets/gh/cliffsofdover.ini 142 Bytes
ZMenuAssets/gh/freeride.ini 139 Bytes
ZMenuAssets/gh/personaljesus.ini 137 Bytes
common/shaders/dcl/gta_terrain_va_4lyr.dcl 136 Bytes
ZMenuAssets/gh/freebird.ini 127 Bytes
common/shaders/db/gta_vehicle_vehglass.sps 126 Bytes
common/shaders/dcl/gta_terrain_va_3lyr.dcl 126 Bytes
common/shaders/dcl/rmptfx_default.dcl 126 Bytes
common/shaders/dcl/rmptfx_litsprite.dcl 126 Bytes
ScriptHookDotNet.log 123 Bytes
plugins/IVSA_ScriptHookDotNet.log 123 Bytes
common/shaders/db/gta_vehicle_rims1_alpha.sps 122 Bytes
common/data/pedpopulation.dat 120 Bytes
ZMenuAssets/gh/seeker.ini 120 Bytes
ZMenuAssets/gh/witchcraft.ini 120 Bytes
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ZMenuAssets/gh/tempest.ini 116 Bytes
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common/shaders/dcl/gta_rmptfx_raindrops.dcl 115 Bytes
common/shaders/dcl/gta_vehicle_mesh.dcl 106 Bytes
common/shaders/dcl/gta_terrain_va_2lyr.dcl 105 Bytes
radio.ini 101 Bytes
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common/shaders/dcl/gta_glass_emissivenight.dcl 96 Bytes
common/shaders/dcl/gta_glass_normal_spec_reflect.dcl 96 Bytes
common/shaders/dcl/gta_glass.dcl 96 Bytes
common/shaders/dcl/gta_hair_sorted_alpha_exp.dcl 96 Bytes
common/shaders/dcl/gta_hair_sorted_alpha.dcl 96 Bytes
common/shaders/dcl/gta_normal_cubemap_reflect.dcl 96 Bytes
common/shaders/dcl/gta_normal_decal.dcl 96 Bytes
common/shaders/dcl/gta_normal_reflect_alpha.dcl 96 Bytes
common/shaders/dcl/gta_normal_reflect_decal.dcl 96 Bytes
common/shaders/dcl/gta_normal_reflect.dcl 96 Bytes
common/shaders/dcl/gta_normal_spec_cubemap_reflect.dcl 96 Bytes
common/shaders/dcl/gta_normal_spec_decal.dcl 96 Bytes
common/shaders/dcl/gta_normal_spec_reflect_decal.dcl 96 Bytes
common/shaders/dcl/gta_normal_spec_reflect_emissive.dcl 96 Bytes
common/shaders/dcl/gta_normal_spec_reflect_emissivenight.dcl 96 Bytes
common/shaders/dcl/gta_normal_spec_reflect.dcl 96 Bytes
common/shaders/dcl/gta_normal_spec.dcl 96 Bytes
common/shaders/dcl/gta_normal.dcl 96 Bytes
common/shaders/dcl/gta_parallax_specmap.dcl 96 Bytes
common/shaders/dcl/gta_parallax_steep.dcl 96 Bytes
common/shaders/dcl/gta_parallax.dcl 96 Bytes
common/shaders/dcl/gta_ped_reflect.dcl 96 Bytes
common/shaders/dcl/gta_ped_skin_blendshape.dcl 96 Bytes
common/shaders/dcl/gta_ped_skin.dcl 96 Bytes
common/shaders/dcl/gta_ped.dcl 96 Bytes
common/shaders/dcl/gta_projtex_steep.dcl 96 Bytes
common/shaders/dcl/gta_projtex.dcl 96 Bytes
common/shaders/dcl/gta_vehicle_badges.dcl 96 Bytes
common/shaders/dcl/gta_vehicle_basic.dcl 96 Bytes
common/shaders/dcl/gta_vehicle_disc.dcl 96 Bytes
common/shaders/dcl/gta_vehicle_generic.dcl 96 Bytes
common/shaders/dcl/gta_vehicle_interior.dcl 96 Bytes
common/shaders/dcl/gta_vehicle_shuts.dcl 96 Bytes
common/shaders/dcl/gta_vehicle_tire.dcl 96 Bytes
common/shaders/dcl/gta_vehicle_lightsemissive.dcl 95 Bytes
common/shaders/dcl/gta_vehicle_paint1.dcl 95 Bytes
common/shaders/dcl/gta_vehicle_paint3.dcl 95 Bytes
common/shaders/dcl/gta_vehicle_rims1.dcl 95 Bytes
common/shaders/dcl/gta_vehicle_vehglass.dcl 95 Bytes
common/shaders/db/gta_vehicle_chrome.sps 90 Bytes
common/shaders/db/gta_vehicle_shuts.sps 90 Bytes
common/shaders/db/gta_vehicle_rims1.sps 89 Bytes
common/shaders/db/gta_vehicle_rims2.sps 89 Bytes
common/shaders/dcl/rage_fastmipmap.dcl 88 Bytes
pc/stream.ini 87 Bytes
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common/shaders/dcl/gta_cutout_fence.dcl 84 Bytes
common/shaders/dcl/gta_decal_amb_only.dcl 84 Bytes
common/shaders/dcl/gta_decal_dirt.dcl 84 Bytes
common/shaders/dcl/gta_decal_glue.dcl 84 Bytes
common/shaders/dcl/gta_decal.dcl 84 Bytes
common/shaders/dcl/gta_default.dcl 84 Bytes
common/shaders/dcl/gta_diffuse_instance.dcl 84 Bytes
common/shaders/dcl/gta_emissive.dcl 84 Bytes
common/shaders/dcl/gta_emissivenight.dcl 84 Bytes
common/shaders/dcl/gta_emissivestrong.dcl 84 Bytes
common/shaders/dcl/gta_glass_reflect.dcl 84 Bytes
common/shaders/dcl/gta_glass_spec.dcl 84 Bytes
common/shaders/dcl/gta_grass.dcl 84 Bytes
common/shaders/dcl/gta_im.dcl 84 Bytes
common/shaders/dcl/gta_reflect_decal.dcl 84 Bytes
common/shaders/dcl/gta_reflect.dcl 84 Bytes
common/shaders/dcl/gta_rmptfx_mesh.dcl 84 Bytes
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common/shaders/dcl/gta_spec_reflect_decal.dcl 84 Bytes
common/shaders/dcl/gta_spec_reflect.dcl 84 Bytes
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common/shaders/dcl/gta_trees.dcl 84 Bytes
common/shaders/dcl/gta_vehicle_chrome.dcl 84 Bytes
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common/shaders/dcl/gta_vehicle_paint2.dcl 84 Bytes
common/shaders/dcl/gta_vehicle_rims2.dcl 84 Bytes
common/shaders/dcl/gta_vehicle_rubber.dcl 84 Bytes
common/shaders/dcl/gta_wire.dcl 84 Bytes
common/shaders/dcl/rage_billboard_nobump.dcl 84 Bytes
common/shaders/dcl/rage_default.dcl 84 Bytes
common/shaders/dcl/rage_im.dcl 84 Bytes
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common/shaders/dcl/rage_postfx.dcl 81 Bytes
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common/shaders/db/gta_normal_spec_reflect_emissivenight.sps 79 Bytes
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common/shaders/db/gta_normal_spec_reflect_emissive.sps 75 Bytes
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common/shaders/db/gta_normal_spec_reflect_decal.sps 71 Bytes
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common/shaders/dcl/shadowZ.dcl 58 Bytes
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common/shaders/dcl/waterTex.dcl 49 Bytes
common/shaders/db/gta_ped_alpha.sps 47 Bytes
common/shaders/db/gta_normal_spec_cubemap_reflect.sps 41 Bytes
common/shaders/db/gta_normal_cubemap_reflect.sps 36 Bytes
commandline.txt 33 Bytes
common/shaders/db/gta_normal_spec_reflect.sps 33 Bytes
common/shaders/db/gta_ped_skin_blendshape.sps 32 Bytes
common/shaders/db/rage_billboard_nobump.sps 31 Bytes
common/shaders/db/gta_diffuse_instance.sps 30 Bytes
common/shaders/db/gta_parallax_specmap.sps 30 Bytes
common/shaders/db/gta_vehicle_interior2.sps 30 Bytes
common/shaders/db/gta_cubemap_reflect.sps 29 Bytes
common/shaders/db/gta_terrain_va_2lyr.sps 29 Bytes
common/shaders/db/gta_terrain_va_3lyr.sps 29 Bytes
common/shaders/db/gta_terrain_va_4lyr.sps 29 Bytes
common/shaders/db/gta_vehicle_interior.sps 29 Bytes
common/shaders/db/gta_normal_reflect.sps 28 Bytes
common/shaders/db/gta_parallax_steep.sps 28 Bytes
common/shaders/db/gta_vehicle_generic.sps 28 Bytes
common/shaders/db/gta_vehicle_rubber.sps 27 Bytes
common/shaders/db/gta_projtex_steep.sps 26 Bytes
common/shaders/db/gta_spec_reflect.sps 26 Bytes
common/shaders/db/gta_vehicle_basic.sps 26 Bytes
common/shaders/db/gta_normal_spec.sps 25 Bytes
common/shaders/db/gta_vehicle_mesh.sps 25 Bytes
common/shaders/db/gta_vehicle_tire.sps 25 Bytes
common/shaders/db/gta_ped_reflect.sps 24 Bytes
common/shaders/db/gta_mirror.sps 22 Bytes
common/shaders/db/gta_parallax.sps 22 Bytes
common/shaders/db/gta_default.sps 21 Bytes
common/shaders/db/gta_leaves.sps 21 Bytes
common/shaders/db/gta_ped_skin.sps 21 Bytes
common/shaders/db/gta_reflect.sps 21 Bytes
common/shaders/db/gta_spec_const.sps 21 Bytes
common/shaders/db/gta_normal.sps 20 Bytes
common/shaders/db/gta_projtex.sps 20 Bytes
common/shaders/db/gta_vehicle_default_2lyr.sps 20 Bytes
common/shaders/db/gta_vehicle_default_dmg.sps 20 Bytes
common/shaders/db/gta_vehicle_default.sps 20 Bytes
common/shaders/db/gta_vehicle_glass_dmg.sps 20 Bytes
common/shaders/db/gta_vehicle_glass_emissive.sps 20 Bytes
common/shaders/db/gta_vehicle_glass.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_2lyr_dmg.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_2lyr.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_bump_dmg.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_bump.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_dmg.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_2lyr_dmg.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_2lyr.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_alpha_dmg.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_alpha.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_bump_2lyr_dmg.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_bump_2lyr.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_bump_alpha_dmg.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_bump_dmg.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_bump.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_bumpuv_2lyr_dmg.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_bumpuv_2lyr.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_bumpuv_dmg.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_bumpuv.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect_dmg.sps 20 Bytes
common/shaders/db/gta_vehicle_spec_reflect.sps 20 Bytes
common/shaders/db/gta_vehicle_spec.sps 20 Bytes
common/shaders/db/gta_vehicle.sps 20 Bytes
common/shaders/db/gta_radar.sps 19 Bytes
common/shaders/db/gta_spec.sps 18 Bytes
common/shaders/db/gta_vehicle_default_2lyr_dmg.sps 18 Bytes
common/shaders/db/gta_ped.sps 17 Bytes
common/data/gtxd.ide 11 Bytes
Profiles/Player1/Achievements/Achievements.txt 4 Bytes
pc/ab_lock.txt 0 Bytes
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