magnet:?xt=urn:btih:DCDC5A30E2BDCCA7B3D88701F9A07C545C2B3FCD
Patch 1.0.3.0 to 1.0.0.4/5.Options/HD Trees/ext_veg.img 89.6 MB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/data/maps/props/vegetation/ext_veg.img 17.7 MB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/icenuages.bmp 14.8 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespritevertical/icespritelight.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespritevertical/icespriteray.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespritenormal20/icespriteray.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespritenormal20/icespritelight.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespriteneutresunetoile/icespriteray.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespriteneutresunetoile/icespritelight.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespritemultidirectionalcolor/icespriteray.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespritemultidirectionalcolor/icespritelight.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespritejaunidiagonal/icespriteray.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespritejaunidiagonal/icespritelight.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespriteetoilebleu/icespriteray.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespriteetoilebleu/icespritelight.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespriteclassicblue/icespriteray.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespriteclassicblue/icespritelight.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespritebleutonderayons/icespriteray.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespritebleutonderayons/icespritelight.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespritebleuhorizontal/icespriteray.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespritebleuhorizontal/icespritelight.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespriteanamorphicyellow/icespriteray.BMP 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespriteanamorphicyellow/icespritelight.BMP 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespriteanamorphicblue/icespriteray.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Light Sprites/icespriteanamorphicblue/icespritelight.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/icespritelight.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/icespriteray.bmp 4.2 MB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/data/effects/gta_core.wpfl 2.2 MB
Patch 1.0.3.0 to 1.0.0.4/5.Options/HD Blood BETA/fxprojtex.wtd 1.8 MB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/icelensflare.dds 1.4 MB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/icelune.tga 1.0 MB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/icelunebump.tga 1.0 MB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/d3d9.dll 766.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/data/effects/gta_entity.wpfl 725.5 kB
Patch 1.0.3.0 to 1.0.0.4/6.I'm afraid of overheating/d3d9.dll 704.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/icedetail.dds 699.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/data/effects/gta_script.wpfl 637.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/textures/skydome.wtd 316.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_atmoscatt_clouds.txt 222.4 kB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Color palettes/San Andreas is mah fav game/icepalette.bmp 196.7 kB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Color palettes/Pinkish Blueish Pony/icepalette.bmp 196.7 kB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Color palettes/Pandora from Avatar/icepalette.bmp 196.7 kB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Color palettes/I was born in the 70s/icepalette.bmp 196.7 kB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Color palettes/All I can see is blood/icepalette.bmp 196.7 kB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Color palettes/Two-toned/icepalette.bmp 196.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/smaa.dll 170.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/icegodrays.dds 131.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/icedx11venus.dds 131.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/dx11_texture.dds 131.2 kB
Patch 1.0.3.0 to 1.0.0.4/1.Only if fresh installation/xlive_d.dll 102.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/deferred_lighting.fxc 101.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/deferred_lighting.fxc 101.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/deferred_lighting.fxc 99.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/deferred_lighting.fxc 99.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/deferred_lighting.fxc 97.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/deferred_lighting.fxc 97.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/Fxaa3_11.h 87.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/Fxaa3_11.h 87.9 kB
Patch 1.0.3.0 to 1.0.0.4/1.Only if fresh installation/xlive.dll 81.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/fxaa.dll 76.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_projtex_steep.fxc 74.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_projtex_steep.fxc 74.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_projtex_steep.fxc 74.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_projtex.fxc 73.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_projtex.fxc 73.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_projtex.fxc 73.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_projtex_steep.fxc 67.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_projtex_steep.fxc 67.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_projtex.fxc 66.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_projtex.fxc 66.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_lightsemissive.fxc 62.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_lightsemissive.fxc 62.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_paint3.fxc 62.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_paint3.fxc 62.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_paint3.fxc 62.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_paint3.fxc 62.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_paint3.fxc 62.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_lightsemissive.fxc 62.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_lightsemissive.fxc 62.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_lightsemissive.fxc 62.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_mesh.fxc 62.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_mesh.fxc 62.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_paint1.fxc 61.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_paint1.fxc 61.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_mesh.fxc 61.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_mesh.fxc 61.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_mesh.fxc 61.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_paint2.fxc 61.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_paint2.fxc 61.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_paint1.fxc 61.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_paint1.fxc 61.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_paint1.fxc 61.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_generic.fxc 61.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_generic.fxc 61.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_paint2.fxc 60.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_paint2.fxc 60.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_paint2.fxc 60.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_generic.fxc 60.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_generic.fxc 60.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_generic.fxc 60.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_chrome.fxc 60.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_chrome.fxc 60.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/icestars.png 60.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_interior.fxc 60.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_interior.fxc 60.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_chrome.fxc 59.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_chrome.fxc 59.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_chrome.fxc 59.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_interior.fxc 59.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_interior.fxc 59.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_interior.fxc 59.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_interior2.fxc 58.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_interior2.fxc 58.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_interior2.fxc 57.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_interior2.fxc 57.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_interior2.fxc 57.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_normal_spec_reflect_decal.fxc 54.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_normal_spec_reflect_decal.fxc 54.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_normal_spec_reflect_decal.fxc 54.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_normal_spec_reflect_decal.fxc 54.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_normal_spec_reflect.fxc 53.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_normal_spec_reflect.fxc 53.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_normal_spec_reflect.fxc 53.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_normal_spec_reflect.fxc 53.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_normal_spec_reflect.fxc 53.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_normal_spec_reflect.fxc 53.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_vehglass.fxc 53.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_vehglass.fxc 53.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_vehglass.fxc 53.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_vehglass.fxc 53.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_vehglass.fxc 53.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_badges.fxc 53.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_badges.fxc 53.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_badges.fxc 53.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_badges.fxc 53.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_badges.fxc 53.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_projtex_steep.fxc 52.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_normal_spec_cubemap_reflect.fxc 52.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_normal_spec_cubemap_reflect.fxc 52.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_normal_spec_cubemap_reflect.fxc 52.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_normal_spec_cubemap_reflect.fxc 52.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_normal_spec_cubemap_reflect.fxc 52.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_normal_spec_cubemap_reflect.fxc 52.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_parallax_specmap.fxc 52.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_parallax_specmap.fxc 52.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_parallax_specmap.fxc 52.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_parallax_specmap.fxc 52.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_parallax_specmap.fxc 52.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_parallax_specmap.fxc 52.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_rubber.fxc 51.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_rubber.fxc 51.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_rubber.fxc 51.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_rubber.fxc 51.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_rubber.fxc 51.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_shuts.fxc 51.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_shuts.fxc 51.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_projtex.fxc 51.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_parallax_steep.fxc 51.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_parallax_steep.fxc 51.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_parallax_steep.fxc 51.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_parallax_steep.fxc 51.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_parallax_steep.fxc 51.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_parallax_steep.fxc 51.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_shuts.fxc 51.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_shuts.fxc 51.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_shuts.fxc 51.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_glass_normal_spec_reflect.fxc 51.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_glass_normal_spec_reflect.fxc 51.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_glass_normal_spec_reflect.fxc 51.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_glass_normal_spec_reflect.fxc 51.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_glass_normal_spec_reflect.fxc 51.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_glass_normal_spec_reflect.fxc 51.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_parallax.fxc 50.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_parallax.fxc 50.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_parallax.fxc 50.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_parallax.fxc 50.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_parallax.fxc 50.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_parallax.fxc 50.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_normal_spec_decal.fxc 50.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_normal_spec_decal.fxc 50.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_normal_spec_decal.fxc 50.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_normal_spec_decal.fxc 50.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/data/timecyc.dat 50.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_normal_spec.fxc 50.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_normal_spec.fxc 50.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_normal_spec.fxc 50.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_normal_spec.fxc 50.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_normal_spec.fxc 50.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_normal_spec.fxc 50.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_glass.fxc 49.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_glass.fxc 49.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_glass.fxc 49.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_glass.fxc 49.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_glass.fxc 49.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_glass.fxc 49.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_spec_reflect_decal.fxc 49.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_spec_reflect_decal.fxc 49.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_spec_reflect_decal.fxc 49.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_spec_reflect_decal.fxc 49.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_spec_reflect.fxc 49.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_spec_reflect.fxc 49.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_spec_reflect.fxc 49.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_spec_reflect.fxc 49.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_spec_reflect.fxc 49.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_spec_reflect.fxc 49.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_normal_decal.fxc 48.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_normal_decal.fxc 48.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_normal_decal.fxc 48.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_normal_decal.fxc 48.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_normal.fxc 48.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_normal.fxc 48.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_normal.fxc 48.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_normal.fxc 48.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_normal.fxc 48.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_normal.fxc 48.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/SMAA.h 48.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_spec_decal.fxc 48.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_spec_decal.fxc 48.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_spec_decal.fxc 48.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_spec_decal.fxc 48.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_spec.fxc 48.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_spec.fxc 48.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_spec.fxc 48.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_spec.fxc 48.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_spec.fxc 48.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_spec.fxc 48.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_decal_normal_only.fxc 48.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_decal_normal_only.fxc 48.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_decal_normal_only.fxc 48.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_decal_normal_only.fxc 48.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_normal_reflect_decal.fxc 47.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_normal_reflect_decal.fxc 47.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_normal_reflect_decal.fxc 47.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_normal_reflect_decal.fxc 47.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_normal_cubemap_reflect.fxc 47.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_normal_cubemap_reflect.fxc 47.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_normal_cubemap_reflect.fxc 47.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_normal_cubemap_reflect.fxc 47.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_normal_reflect_decal.fxc 47.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_normal_reflect_decal.fxc 47.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_normal_cubemap_reflect.fxc 47.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_normal_cubemap_reflect.fxc 47.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_rmptfx_mesh.fxc 47.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_rmptfx_mesh.fxc 47.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_rmptfx_mesh.fxc 47.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_rmptfx_mesh.fxc 47.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_rmptfx_mesh.fxc 47.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_rmptfx_mesh.fxc 47.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_normal_reflect.fxc 47.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_normal_reflect.fxc 47.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_normal_reflect.fxc 47.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_normal_reflect.fxc 47.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_normal_reflect_alpha.fxc 47.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_normal_reflect_alpha.fxc 47.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_normal_reflect_alpha.fxc 47.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_normal_reflect_alpha.fxc 47.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_normal_reflect.fxc 47.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_normal_reflect.fxc 47.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_normal_reflect_alpha.fxc 47.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_normal_reflect_alpha.fxc 47.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_normal_spec_reflect_decal.fxc 46.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_normal_spec_reflect_decal.fxc 46.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_glass_reflect.fxc 46.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_glass_reflect.fxc 46.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_glass_reflect.fxc 46.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_glass_reflect.fxc 46.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_glass_reflect.fxc 46.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_glass_reflect.fxc 46.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_decal_glue.fxc 45.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_decal_glue.fxc 45.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_decal_glue.fxc 45.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_decal_glue.fxc 45.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_atmoscatt_clouds.fxc 45.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_atmoscatt_clouds.fxc 45.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_glass_spec.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_glass_spec.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_glass_spec.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_glass_spec.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_atmoscatt_clouds.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_atmoscatt_clouds.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_atmoscatt_clouds.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_atmoscatt_clouds.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_wire.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_wire.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_wire.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_wire.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_decal.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_decal.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_decal.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_decal.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_glass_spec.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_glass_spec.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_wire.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_wire.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/rage_default.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/rage_default.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/rage_default.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/rage_default.fxc 45.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/rage_default.fxc 45.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/rage_default.fxc 45.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/rage_postfx.old.fxc 44.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/rage_postfx.fxc 44.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/rage_postfx.fxc 44.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/rage_postfx.old.fxc 44.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_decal_dirt.fxc 44.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_decal_dirt.fxc 44.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_decal_dirt.fxc 44.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_decal_dirt.fxc 44.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_cubemap_reflect.fxc 44.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_cubemap_reflect.fxc 44.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_cubemap_reflect.fxc 44.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_cubemap_reflect.fxc 44.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_reflect_decal.fxc 44.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_reflect_decal.fxc 44.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_reflect_decal.fxc 44.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_reflect_decal.fxc 44.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_cubemap_reflect.fxc 44.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_cubemap_reflect.fxc 44.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_reflect_decal.fxc 44.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_reflect_decal.fxc 44.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_reflect.fxc 44.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_reflect.fxc 44.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_reflect.fxc 44.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_reflect.fxc 44.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_reflect.fxc 43.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_reflect.fxc 43.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/rage_atmoscatt_clouds.fxc 43.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/rage_atmoscatt_clouds.fxc 43.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/rage_atmoscatt_clouds.fxc 43.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/rage_atmoscatt_clouds.fxc 43.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/rage_atmoscatt_clouds.fxc 43.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/rage_atmoscatt_clouds.fxc 43.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_ped_skin_blendshape.fxc 43.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_ped_skin_blendshape.fxc 43.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_ped_skin_blendshape.fxc 43.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_ped_skin_blendshape.fxc 43.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_ped_skin_blendshape.fxc 43.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_ped_skin_blendshape.fxc 43.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/dx11_settings.fx 43.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_decal_amb_only.fxc 43.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_decal_amb_only.fxc 43.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_decal_amb_only.fxc 43.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_decal_amb_only.fxc 43.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_decal_amb_only.fxc 43.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_decal_amb_only.fxc 43.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_normal_spec_decal.fxc 43.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_normal_spec_decal.fxc 43.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_cutout_fence.fxc 42.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_cutout_fence.fxc 42.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_cutout_fence.fxc 42.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_cutout_fence.fxc 42.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_default.fxc 42.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_default.fxc 42.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_default.fxc 42.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_default.fxc 42.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_cutout_fence.fxc 42.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_cutout_fence.fxc 42.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_default.fxc 42.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_default.fxc 42.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/rage_postfx.old.fxc 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/rage_postfx.fxc.BAK 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/rage_postfx.old.fxc 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/rage_postfx.fxc.BAK 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/rage_postfx.old.fxc 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/rage_postfx.fxc.BAK 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/rage_postfx.fxc 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/rage_postfx.fxc.BAK 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/rage_postfx.fxc 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/rage_postfx.fxc 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/rage_postfx.fxc.BAK 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/rage_postfx.old.fxc 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/rage_postfx.fxc.BAK 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/rage_postfx.fxc 42.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_spec_reflect_decal.fxc 41.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_spec_reflect_decal.fxc 41.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_normal_decal.fxc 41.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_normal_decal.fxc 41.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_spec_decal.fxc 41.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_spec_decal.fxc 41.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_decal_normal_only.fxc 40.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_decal_normal_only.fxc 40.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_paint3.fxc 40.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_lightsemissive.fxc 40.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_normal_spec_reflect_emissivenight.fxc 39.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_normal_spec_reflect_emissivenight.fxc 39.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_normal_spec_reflect_emissivenight.fxc 39.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_normal_spec_reflect_emissivenight.fxc 39.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_normal_spec_reflect_emissivenight.fxc 39.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_normal_spec_reflect_emissivenight.fxc 39.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_mesh.fxc 39.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_paint1.fxc 39.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_normal_spec_reflect_emissive.fxc 38.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_normal_spec_reflect_emissive.fxc 38.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_normal_spec_reflect_emissive.fxc 38.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_normal_spec_reflect_emissive.fxc 38.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_normal_spec_reflect_emissive.fxc 38.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_normal_spec_reflect_emissive.fxc 38.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_paint2.fxc 38.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_glass_emissivenight.fxc 38.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_glass_emissivenight.fxc 38.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_glass_emissivenight.fxc 38.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_glass_emissivenight.fxc 38.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_glass_emissivenight.fxc 38.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_glass_emissivenight.fxc 38.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_generic.fxc 38.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_decal_glue.fxc 38.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_decal_glue.fxc 38.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_glass_emissive.fxc 38.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_glass_emissive.fxc 38.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_glass_emissive.fxc 38.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_glass_emissive.fxc 38.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_glass_emissive.fxc 38.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_glass_emissive.fxc 38.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_decal.fxc 38.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_decal.fxc 38.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_chrome.fxc 37.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_ped_reflect.fxc 37.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_ped_reflect.fxc 37.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_ped_reflect.fxc 37.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_ped_reflect.fxc 37.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_ped_reflect.fxc 37.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_ped_reflect.fxc 37.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_interior.fxc 37.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_rmptfx_litsprite.fxc 37.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_decal_dirt.fxc 36.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_decal_dirt.fxc 36.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_ped_skin.fxc 36.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_ped_skin.fxc 36.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_ped_skin.fxc 36.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_ped_skin.fxc 36.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_ped_skin.fxc 36.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_ped_skin.fxc 36.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_ped.fxc 36.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_ped.fxc 36.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_ped.fxc 36.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_ped.fxc 36.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_ped.fxc 36.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_ped.fxc 36.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_interior2.fxc 35.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_tire.fxc 35.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_tire.fxc 35.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_tire.fxc 35.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_tire.fxc 35.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_tire.fxc 35.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_tire.fxc 35.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_vehglass.fxc 35.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_badges.fxc 34.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_hair_sorted_alpha.fxc 34.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_hair_sorted_alpha.fxc 34.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_hair_sorted_alpha.fxc 34.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_hair_sorted_alpha.fxc 34.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_rmptfx_litsprite.fxc 34.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_rmptfx_litsprite.fxc 34.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_rmptfx_litsprite.fxc 34.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_rims1.fxc 34.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_rims1.fxc 34.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_rims1.fxc 34.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_rims1.fxc 34.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_rims1.fxc 34.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_rims1.fxc 34.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_hair_sorted_alpha_exp.fxc 34.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_hair_sorted_alpha_exp.fxc 34.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_hair_sorted_alpha_exp.fxc 34.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_hair_sorted_alpha_exp.fxc 34.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_rims2.fxc 34.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_rims2.fxc 34.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_rims2.fxc 34.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_rims2.fxc 34.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_rims2.fxc 34.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_rims2.fxc 34.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_hair_sorted_alpha_exp.fxc 34.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_hair_sorted_alpha_exp.fxc 34.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_rubber.fxc 33.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_basic.fxc 33.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_basic.fxc 33.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_basic.fxc 33.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_basic.fxc 33.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_basic.fxc 33.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_basic.fxc 33.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_shuts.fxc 33.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_emissivenight.fxc 32.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_emissivenight.fxc 32.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_emissivenight.fxc 32.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_emissivenight.fxc 32.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_emissivenight.fxc 32.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_emissivenight.fxc 32.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_emissivestrong.fxc 32.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_emissivestrong.fxc 32.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_emissivestrong.fxc 32.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_emissivestrong.fxc 32.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_emissivestrong.fxc 32.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_emissivestrong.fxc 32.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_emissive.fxc 31.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_emissive.fxc 31.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_emissive.fxc 31.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_emissive.fxc 31.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_emissive.fxc 31.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_emissive.fxc 31.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_hair_sorted_alpha.fxc 30.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_hair_sorted_alpha.fxc 30.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_vehicle_disc.fxc 29.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_vehicle_disc.fxc 29.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_vehicle_disc.fxc 29.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_vehicle_disc.fxc 29.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_vehicle_disc.fxc 29.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_vehicle_disc.fxc 29.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/iceshader.fx 29.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gpuptfx_update.fxc 25.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gpuptfx_update.fxc 25.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gpuptfx_update.fxc 25.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gpuptfx_update.fxc 25.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gpuptfx_update.fxc 25.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gpuptfx_update.fxc 25.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_rmptfx_litsprite.fxc 24.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_rmptfx_litsprite.fxc 24.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_terrain_va_4lyr.fxc 23.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_terrain_va_4lyr.fxc 23.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_terrain_va_4lyr.fxc 23.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_terrain_va_4lyr.fxc 23.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_terrain_va_4lyr.fxc 23.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_terrain_va_4lyr.fxc 23.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_diffuse_instance.fxc 22.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_diffuse_instance.fxc 22.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_diffuse_instance.fxc 22.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_diffuse_instance.fxc 22.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_diffuse_instance.fxc 22.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_diffuse_instance.fxc 22.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_rmptfx_gpurender.fxc 20.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_rmptfx_gpurender.fxc 20.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_rmptfx_gpurender.fxc 20.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_rmptfx_gpurender.fxc 20.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_rmptfx_gpurender.fxc 20.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_rmptfx_gpurender.fxc 19.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_terrain_va_3lyr.fxc 18.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_terrain_va_3lyr.fxc 18.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_terrain_va_3lyr.fxc 18.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_terrain_va_3lyr.fxc 18.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_terrain_va_3lyr.fxc 18.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_terrain_va_3lyr.fxc 18.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/visualsettings.dat 17.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/data/timecyclemodifiers2.dat 15.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_trees.fxc 15.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_trees.fxc 15.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_trees.fxc 15.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_trees.fxc 15.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_trees.fxc 15.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_trees.fxc 15.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_im.fxc 15.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_im.fxc 15.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_im.fxc 15.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_im.fxc 15.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_im.fxc 15.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_im.fxc 15.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_rmptfx_raindrops.fxc 14.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_rmptfx_raindrops.fxc 14.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_rmptfx_raindrops.fxc 14.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_rmptfx_raindrops.fxc 14.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_rmptfx_raindrops.fxc 14.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_rmptfx_raindrops.fxc 14.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/water.fxc 14.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/water.fxc 14.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/data/timecyclemodifiers3.dat 13.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/water.fxc 13.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/water.fxc 13.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/water.fxc 13.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_terrain_va_2lyr.fxc 13.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_terrain_va_2lyr.fxc 13.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_terrain_va_2lyr.fxc 13.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_terrain_va_2lyr.fxc 13.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/water.fxc 13.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_terrain_va_2lyr.fxc 13.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_terrain_va_2lyr.fxc 13.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/icebloom.fx 12.4 kB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Bloom files/Light Shafts/icebloom.fx 12.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/rage_billboard_nobump.fxc 12.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/rage_billboard_nobump.fxc 12.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/rage_billboard_nobump.fxc 12.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/rage_billboard_nobump.fxc 12.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/rage_billboard_nobump.fxc 12.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/rage_billboard_nobump.fxc 12.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/shadowSmartBlit.fxc 11.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/shadowSmartBlit.fxc 11.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/shadowSmartBlit.fxc 11.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/shadowSmartBlit.fxc 11.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/shadowSmartBlit.fxc 11.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/shadowSmartBlit.fxc 11.0 kB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Bloom files/Anamorphic lens flare by gp65cj042/icebloom.fx 9.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/SMAA.fx 9.9 kB
Patch 1.0.3.0 to 1.0.0.4/5.Options/Film Grain and Sharpening/option.txt 9.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/option.txt 9.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gpuptfx_simplerender.fxc 9.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gpuptfx_simplerender.fxc 9.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gpuptfx_simplerender.fxc 9.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gpuptfx_simplerender.fxc 9.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gpuptfx_simplerender.fxc 9.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/textures/fx_rain.wtd 8.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/rmptfx_litsprite.fxc 8.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/rmptfx_litsprite.fxc 8.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/rmptfx_litsprite.fxc 8.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/rmptfx_litsprite.fxc 8.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/rmptfx_litsprite.fxc 8.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/rmptfx_litsprite.fxc 8.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gpuptfx_simplerender.fxc 8.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/data/visualSettings.dat 7.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/shadowZ.fxc 6.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/shadowZ.fxc 6.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/shadowZ.fxc 6.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/shadowZ.fxc 6.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/shadowZ.fxc 6.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/shadowZ.fxc 6.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/icenuages.fx 6.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/rage_perlinnoise.fxc 5.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/rage_perlinnoise.fxc 5.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/rage_perlinnoise.fxc 5.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/rage_perlinnoise.fxc 5.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/rage_perlinnoise.fxc 5.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/rage_perlinnoise.fxc 5.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/cascadeConvert.fxc 5.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/cascadeConvert.fxc 5.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/cascadeConvert.fxc 5.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/cascadeConvert.fxc 5.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/cascadeConvert.fxc 5.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/cascadeConvert.fxc 5.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/shadowZDir.fxc 5.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/shadowZDir.fxc 5.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/shadowZDir.fxc 5.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/shadowZDir.fxc 5.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/shadowZDir.fxc 5.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/shadowZDir.fxc 5.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_grass.fxc 5.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_grass.fxc 5.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_grass.fxc 5.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_grass.fxc 5.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_grass.fxc 5.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_grass.fxc 5.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Settings.h 5.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/rage_im.fxc 5.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/rage_im.fxc 5.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/rage_im.fxc 5.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/rage_im.fxc 5.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/rage_im.fxc 5.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/rage_im.fxc 5.0 kB
Patch 1.0.3.0 to 1.0.0.4/4.Only if it's lagging too much/Low-End/iceconfig.ini 4.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/iceconfig.ini 4.8 kB
Patch 1.0.3.0 to 1.0.0.4/3.Anti-Aliasing/SMAA/iceconfig.ini 4.8 kB
Patch 1.0.3.0 to 1.0.0.4/3.Anti-Aliasing/FXAA/iceconfig.ini 4.8 kB
Patch 1.0.3.0 to 1.0.0.4/4.Only if it's lagging too much/Mid-End/iceconfig.ini 4.8 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/rage_fastmipmap.fxc 4.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/rage_fastmipmap.fxc 4.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/rage_fastmipmap.fxc 4.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/rage_fastmipmap.fxc 4.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/rage_fastmipmap.fxc 4.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/rage_fastmipmap.fxc 4.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/shaderinput/psh8DB4CDB2.txt 4.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/cascadeGen.fxc 4.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/cascadeGen.fxc 4.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/cascadeGen.fxc 4.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/cascadeGen.fxc 4.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/cascadeGen.fxc 4.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/cascadeGen.fxc 4.4 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/rmptfx_collision.fxc 4.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/rmptfx_collision.fxc 4.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/rmptfx_collision.fxc 4.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/rmptfx_collision.fxc 4.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/rmptfx_collision.fxc 4.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/rmptfx_collision.fxc 4.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/data/timecyclemodifiers4.dat 3.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_radar.fxc 3.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_radar.fxc 3.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_radar.fxc 3.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_radar.fxc 3.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_radar.fxc 3.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_radar.fxc 3.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/waterTex.fxc 3.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/waterTex.fxc 3.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/waterTex.fxc 3.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/waterTex.fxc 3.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/waterTex.fxc 3.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/waterTex.fxc 3.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/data/timecyclemodifiers.dat 3.7 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/mirror.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/mirror.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/mirror.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/mirror.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/mirror.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/mirror.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/rmptfx_default.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/rmptfx_default.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/rmptfx_default.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/rmptfx_default.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/rmptfx_default.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/rmptfx_default.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/gta_ped_face.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/gta_ped_face.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/gta_ped_face.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/gta_ped_face.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/gta_ped_face.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/gta_ped_face.fxc 3.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/fxaa_readme.txt 3.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/shaderinput/pshF5256B40.txt 3.0 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30/rage_bink.fxc 2.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv8/rage_bink.fxc 2.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_low_ati/rage_bink.fxc 2.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/rage_bink.fxc 2.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv7/rage_bink.fxc 2.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_nv6/rage_bink.fxc 2.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/Post.h 2.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/shader.fx 2.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/Sharpen.h 2.5 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/shaderinput/psh323E9BB8.txt 2.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/shaderinput/psh2DF967C6.txt 2.2 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/PreSharpen.h 2.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/HDR.h 1.9 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/Bloom.h 1.6 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/SepiaTones_examples.txt 1.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/Technicolor.h 1.3 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/injFxaaSettings.h.bak 1.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/injFxaaBackup.bak 1.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/injFxaaSettings.h 1.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/Tonemap.h 1.1 kB
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/data/effects/gtaRainEmitter.xml 853 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/data/effects/gtaStormEmitter.xml 853 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/PostSharpen.h 753 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/UserSettings.h 637 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/UserBackup.bak 637 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/FinalLimiter.h 549 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/data/effects/gtaStormRender.xml 507 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/data/effects/gtaRainRender.xml 507 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/win32_30_atidx10/water.c 447 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/Sepia.h 444 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/injFX_Shaders/Vignette.h 412 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/pc/textures/stipple.wtd 200 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_paint3.sps 166 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_paint2.sps 166 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_paint1.sps 166 Bytes
What if/MY GAME CRASHES.txt 134 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/rmptfx_litsprite.dcl 126 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_vehglass.sps 126 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/rmptfx_default.dcl 126 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_rims1_alpha.sps 122 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_shuts.sps 90 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_chrome.sps 90 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_rims1.sps 89 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_rims2.sps 89 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/rage_fastmipmap.dcl 88 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/rage_im.dcl 84 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gpuptfx_simplerender.dcl 81 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_spec_reflect_emissivenight.sps 79 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_spec_reflect_emissivenight_alpha.sps 79 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_spec_reflect_emissive.sps 75 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_spec_reflect_emissive_alpha.sps 75 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_spec_reflect_decal.sps 71 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_glass_normal_spec_reflect.sps 71 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gpuptfx_update.dcl 69 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/rage_atmoscatt_clouds.dcl 69 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_lightsemissive.sps 68 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_hair_sorted_alpha_expensive.sps 66 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_glass_emissivenight.sps 66 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_glass_emissivenight_alpha.sps 66 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_spec_reflect_alpha.sps 65 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/rmptfx_collision.dcl 65 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_lights.sps 65 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_reflect_decal.sps 64 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_hair_sorted_alpha.sps 64 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_decal_normal_only.sps 63 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_spec_decal.sps 61 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_glass_emissive.sps 61 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_glass_emissive_alpha.sps 61 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_emissivestrong.sps 61 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_nosplash.sps 61 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_emissivestrong_alpha.sps 61 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_nowater.sps 61 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_emissivenight_alpha.sps 60 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_decal_amb_only.sps 60 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_glass_reflect.sps 60 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_emissivenight.sps 60 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_badges.sps 59 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_cutout_fence.sps 58 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_spec_reflect_alpha.sps 58 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_spec_reflect_decal.sps 58 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_spec_reflect_screendooralpha.sps 58 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/cascadeGen.dcl 58 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/rage_perlinnoise.dcl 58 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_reflect_alpha.sps 58 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_reflect_screendooralpha.sps 58 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_decal.sps 58 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_disc.sps 57 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_glass_spec.sps 57 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_decal_glue.sps 56 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_ped_reflect_alpha.sps 56 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_decal_dirt.sps 56 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_emissive.sps 55 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_spec_alpha.sps 55 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_rmptfx_mesh.sps 55 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_spec_screendooralpha.sps 55 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_emissive_alpha.sps 54 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_alpha.sps 53 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_reflect_alpha.sps 53 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_alpha (2).sps 53 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_reflect_decal.sps 53 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_cutout.sps 53 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_decal.sps 53 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_wire.sps 52 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_cutout.sps 52 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_screendooralpha.sps 52 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_alpha.sps 52 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_glass.sps 52 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_spec_decal.sps 50 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_trees.sps 50 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_spec_screendooralpha.sps 50 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_spec_alpha.sps 50 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_projtex.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_paint3.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_projtex_steep.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_ped_skin_blendshape.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_disc.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_rims1.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_ped_face.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_ped.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_parallax_steep.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_parallax_specmap.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_ped_skin.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_ped_reflect.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_normal_spec_reflect_emissive.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_parallax.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_normal_spec_reflect.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_normal_spec_decal.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_normal_spec_cubemap_reflect.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_normal_spec.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_rims2.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_normal_reflect_decal.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_rubber.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_normal_reflect_alpha.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_mesh.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_shuts.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_normal_spec_reflect_emissivenight.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_normal_spec_reflect_decal.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_radar.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_reflect.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_reflect_decal.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_paint2.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_rmptfx_gpurender.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_normal_decal.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_rmptfx_litsprite.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_spec_decal.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_im.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_spec_reflect_decal.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_hair_sorted_alpha_exp.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/rage_default.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_hair_sorted_alpha.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_grass.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_rmptfx_mesh.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_glass_spec.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/rage_postfx.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/shadowSmartBlit.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_glass_reflect.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_glass_normal_spec_reflect.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_glass_emissivenight.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_glass_emissive.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/shadowZ.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/shadowZDir.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_glass.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_emissivestrong.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_emissivenight.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/water.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_emissive.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/waterTex.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_paint1.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_diffuse_instance.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_rmptfx_raindrops.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_spec.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_terrain_va_2lyr.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_default.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_tire.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_vehglass.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_wire.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_terrain_va_3lyr.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_lightsemissive.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_terrain_va_4lyr.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_trees.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_badges.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_decal_normal_only.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_decal_glue.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_normal_reflect.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_generic.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_normal_cubemap_reflect.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/cascadeConvert.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_basic.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_chrome.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_interior.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_normal.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_vehicle_interior2.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/rage_bink.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/mirror.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/rage_billboard_nobump.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_spec_reflect.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_decal_amb_only.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_decal.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/deferred_lighting.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_cubemap_reflect.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_cutout_fence.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_decal_dirt.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/dcl/gta_atmoscatt_clouds.dcl 49 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_ped_alpha.sps 47 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_spec_cubemap_reflect.sps 41 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_cubemap_reflect.sps 36 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_spec_reflect.sps 33 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_ped_skin_blendshape.sps 32 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/rage_billboard_nobump.sps 31 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_diffuse_instance.sps 30 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_interior2.sps 30 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_parallax_specmap.sps 30 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_terrain_va_2lyr.sps 29 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_cubemap_reflect.sps 29 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_interior.sps 29 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_terrain_va_4lyr.sps 29 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_terrain_va_3lyr.sps 29 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_reflect.sps 28 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_generic.sps 28 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_parallax_steep.sps 28 Bytes
What if/ITS TOO BRIGHT AND FOGGY.txt 28 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_rubber.sps 27 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_spec_reflect.sps 26 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_basic.sps 26 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_projtex_steep.sps 26 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_mesh.sps 25 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal_spec.sps 25 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_tire.sps 25 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_ped_reflect.sps 24 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_parallax.sps 22 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_mirror.sps 22 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_ped_skin.sps 21 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_spec_const.sps 21 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_reflect.sps 21 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_default.sps 21 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_leaves.sps 21 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_bumpuv_2lyr.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_bump.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_2lyr.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_alpha_dmg.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_alpha.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_2lyr_dmg.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_bumpuv_dmg.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_bump_2lyr.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_bump_dmg.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_bumpuv.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_dmg.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_dmg.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_bump_dmg.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_bump.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_2lyr_dmg.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_2lyr.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_glass.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_projtex.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_bump_alpha_dmg.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_bump_2lyr_dmg.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_normal.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_spec_reflect_bumpuv_2lyr_dmg.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_glass_emissive.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_glass_dmg.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_default.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_default_2lyr.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_default_dmg.sps 20 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_radar.sps 19 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_spec.sps 18 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_vehicle_default_2lyr_dmg.sps 18 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_ped - ¦¦¦-¦¬¦¬TП.sps 17 Bytes
Patch 1.0.3.0 to 1.0.0.4/2.Main files/common/shaders/db/gta_ped.sps 17 Bytes
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[AniDub]_Sora_Kara_Furu_Ichioku_no_Hoshi_[Oriko_Qbiq]
Furu
no
Oriko
[BEST-TORRENTS.COM]...
Cheese
DL
2160p
【成人抖音-黑料-换妻-直播-手机搜7t7a.cc】麻豆传媒映画・爆操黑丝车模小姐姐・超级圆润...
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Por siempre [HDTV 720p][Cap.106]
siempre
720p
Cap
Workaholics.S04E01.Season.4.Episode.1.WEBRip.72...
Workaholics
Episode
HoC
MobLand.S01E01.1080P.ENG.ITA.H264-TheBlackKing.mkv
ENG
H264
ITA
43606101 - Public Dick Flash Compilation..mp4
Dick
..
Compilation
吃瓜!去欧美留学的林淑瑶 ️被欧美大鸡巴驯化3P大战被洋吊深喉狂艹!
欧美
3P
被洋
Hellraiser III Hell On Earth 1992 1080p BluRay...
5.1
1992
AAC
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WEB
DL
STC
[Gecko] Araiguma Calcal-dan - S01E07...
WEB
DL
AAC
salamander-2-salamander-deluxe-pack-play-statio...
salamander
play
full
Catalina Cruz live cam show pack
Catalina
show
live
SDMU-534
534
SDMU
dccdom.com@MIDV111C
com
MIDV111C
dccdom
