magnet:?xt=urn:btih:DB396D3A88B63D05931EE590D8C8B6CC47E760B0
project files.zip 605.8 MB
07 Unwrapping the UVs.mp4 44.9 MB
03 Creating the game mesh.mp4 43.3 MB
09 Baking the diffuse mask.mp4 34.8 MB
06 Setting up smoothing groups.mp4 32.8 MB
08 Baking the normal and ambient occlusion maps.mp4 31.8 MB
04 Retopologizing the blade.mp4 30.7 MB
11 Adding dirt and grime to the blade.mp4 29.0 MB
12 Texturing the handle.mp4 29.0 MB
05 Finalizing the blade.mp4 28.3 MB
10 Texturing the blade in dDo.mp4 24.2 MB
18 Finalizing the material.mp4 24.1 MB
17 Importing the static mesh.mp4 18.0 MB
15 Creating LOD's.mp4 17.9 MB
16 Creating the collision model and exporting the asset.mp4 13.6 MB
14 Setting up our basic material in 3ds Max.mp4 12.5 MB
02 General setup tips.mp4 8.5 MB
13 Exporting textures from dDo.mp4 7.5 MB
01 Introduction and project overview.mp4 7.1 MB
about.txt 1.1 kB
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