Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/data/ghostKnight.fbx 206.4 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/images/outUVKnight.jpg 1.4 MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/.mayaSwatches/34_end.mlt.swatches 278.6 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/.mayaSwatches/21_begin.mlt.swatches 82.0 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/.mayaSwatches/14_begin.mlt.swatches 16.4 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/21_begin.mlt 395.9 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/20_begin.mlt 336.3 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/34_end.mlt 324.2 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/23_begin.mlt 323.0 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/25_begin.mlt 313.0 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/28_begin.mlt 309.8 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/22_begin.mlt 309.8 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/34_begin.mlt 309.5 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/19_begin.mlt 308.3 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/18_begin.mlt 282.9 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/24_begin.mlt 267.8 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/17_begin.mlt 245.2 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/16_begin.mlt 242.7 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/15_begin.mlt 224.6 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/14_begin.mlt 218.9 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/12_begin.mlt 201.3 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/13_begin.mlt 201.1 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/10_begin.mlt 196.8 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/11_begin.mlt 191.4 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/09_begin.mlt 189.2 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/08_begin.mlt 178.3 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/07_begin.mlt 139.1 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/06_begin.mlt 101.7 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/05_begin.mlt 97.5 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/04_begin.mlt 76.1 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/03_begin.mlt 65.6 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/.mayaSwatches/sword_specular.jpg.swatch 9.1 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/ghostKnight_diffuse.jpg 329.5 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/ghostKnight_specular.jpg 232.4 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/sword_diffuse.jpg 168.5 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/sword_specular.jpg 145.5 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/workspace.mel 1.0 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/29_begin-files/KnightMaterial_knight_color_export.jpg 218.7 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/29_begin-files/KnightMaterial_Diffuse Background.png 115 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/30_begin-files/KnightMaterial_ArmorLines.tif 264.7 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/30_begin-files/KnightMaterial_knight_color_export.jpg 223.7 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/30_begin-files/KnightMaterial_Diffuse Background.png 115 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_Rust.tif 659.2 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_Dirt.tif 572.6 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_ArmorLines.tif 264.7 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_knight_color_export.jpg 237.7 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_Diffuse Background.png 115 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/SwordMaterial_sword_color.tif 5.4 MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_Rust.tif 659.2 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_Dirt.tif 572.6 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_knight_color_export copy.jpg 280.9 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_ArmorLines.tif 264.7 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_knight_color_export.jpg 241.7 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_SpecBase.tif 218.5 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/SwordMaterial_Diffuse Background.png 115 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_Diffuse Background.png 115 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_Specular Background.png 114 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/SwordMaterial_sword_color.tif 5.4 MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/SwordMaterial_spec.tif 906.2 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_Rust.tif 659.2 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_Dirt.tif 572.6 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_ArmorLines.tif 298.7 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_knight_color_export copy.jpg 280.9 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_SpecBase.tif 253.1 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_knight_color_export.jpg 242.5 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/SwordMaterial_Diffuse Background.png 115 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_Diffuse Background.png 115 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/SwordMaterial_Specular Background.png 114 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_Specular Background.png 114 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/KnightMaterial_SpecBase.tif 5.6 MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/SwordMaterial_sword_color.tif 5.4 MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/SwordMaterial_spec.tif 926.5 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/KnightMaterial_knightOcclusion.jpg 329.5 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/KnightMaterial_Diffuse Background.png 115 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/SwordMaterial_Diffuse Background.png 115 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/KnightMaterial_Specular Background.png 114 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/SwordMaterial_Specular Background.png 114 Bytes
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/knightOcclusion.jpg 261.5 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin.mud 228.1 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin.mud 227.4 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin.mud 226.4 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end.mud 225.6 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/30_begin.mud 223.3 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/29_begin.mud 218.6 kB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Photoshop Files/28_begin.psd 12.7 MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Photoshop Files/27_begin.psd 12.1 MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Photoshop Files/26_begin.psd 9.3 MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Photoshop Files/knight_color_export.jpg 1.2 MB
Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Referenced Files/Ghost Knight-Color.jpg 1.7 MB
24 Arranging the UV layout.mp4 93.7 MB
27 Texturing the tunic.mp4 90.7 MB
20 Starting the UV layout.mp4 85.9 MB
30 Adding rust and dirt.mp4 83.9 MB
23 Creating UVs for the hands and feet.mp4 77.6 MB
21 Finishing the helmet UVs.mp4 74.6 MB
32 Creating specular maps.mp4 70.9 MB
03 Starting the helmet.mp4 69.8 MB
05 Starting the visor with curves.mp4 68.4 MB
15 Creating the gauntlets.mp4 68.1 MB
19 Modeling the sword.mp4 65.8 MB
26 Adding a plume texture from our concept art.mp4 65.5 MB
22 Creating the body UVs.mp4 63.2 MB
25 Creating a texture map in Photoshop.mp4 61.4 MB
29 Painting the armor plates.mp4 60.6 MB
09 Modeling the plume.mp4 57.7 MB
16 Finishing the gauntlets.mp4 56.5 MB
02 Looking at reference art.mp4 55.8 MB
08 Modeling the base for the plume.mp4 55.5 MB
33 Exporting maps.mp4 55.4 MB
17 Creating the boots.mp4 55.2 MB
11 Building the tunic.mp4 55.1 MB
18 Finishing the boots.mp4 55.0 MB
28 Detailing in Mudbox.mp4 54.6 MB
34 Assembly in Maya LT.mp4 54.5 MB
06 Finishing the visor.mp4 53.8 MB
04 Finishing the helmet base.mp4 45.9 MB
31 Adding folds to the tunic.mp4 45.0 MB
07 Building the visor pivots.mp4 43.3 MB
12 Adding the arm and neck openings.mp4 41.4 MB
13 Modeling the belt and buckle.mp4 34.4 MB
14 Finishing the tunic.mp4 32.8 MB
10 Deforming and connecting the plume.mp4 31.7 MB
01 Introduction and project overview.mp4 11.4 MB
Downloaded From PirateBB.org - Business Materials & E-Learning Video Tutorials Download.txt 384 Bytes