B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/01. Introducing Standard Arrays.mp4 27.0 MB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/5. Decorator/5. Implementing Static Decorators.mp4 26.4 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/02. Using Base Class Pointers as an Interface.mp4 25.0 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/4. Demo - Ticket Processing System.mp4 24.1 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/3. Applying the Command Pattern/4. Demo - Creating Commands.mp4 23.9 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/06. Using this Pointer to Implement Assignment Operators.mp4 23.2 MB
A2. C++20 Fundamentals (Kate Gregory, 2022)/02. Understanding C++ in Context/09. Demo - Standardization.mp4 23.1 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/4. Applying the Interpreter Pattern/5. Demo - Lexing and Parsing.mp4 22.8 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/07. Erase-remove Idiom.mp4 22.8 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/05. Implementing Copy Semantics.mp4 21.1 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/7. Applying the Memento Pattern/3. Demo - Implementing Undo.mp4 21.0 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/09. Implementing Exclusive Ownership with Unique Pointers.mp4 20.8 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/4. Applying the Interpreter Pattern/3. Demo - Using Language to Reserve Tickets.mp4 20.8 MB
B1. What's New in C++20 (Kate Gregory, 2022)/5. Changes to Library Consumption/04. Demo - Error Messages.mp4 20.8 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/03. Optimizing Array Management with C++20 Ranges.mp4 20.6 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/10. Sharing the Ownership with Shared Pointers.mp4 20.0 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/08. Implementing Move Semantics.mp4 19.4 MB
B1. What's New in C++20 (Kate Gregory, 2022)/2. C++20 Changes and Support/4. C++20 Status and Compliance.mp4 19.4 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/08. Constructing Dynamic Multidimensional Arrays.mp4 18.9 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/05. Vectors Size and Capacity.mp4 18.5 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/3. Dynamic Memory Allocation/7. Overloading new and delete Operators.mp4 18.3 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/05. Pointing to Functions.mp4 17.6 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/04. Using Vectors to Implement Dynamic Arrays.mp4 17.3 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/03. Working with Raw Arrays.mp4 17.3 MB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/6. Copying and Moving/7. Demo - Special Copying.mp4 17.2 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/08. Owning Resources with Smart Pointers.mp4 16.8 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/2. Pointing to an Address in Memory/6. Passing Arguments by Reference.mp4 15.4 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/5. Applying the Iterator Pattern/2. Demo - Implementing Iterator.mp4 15.4 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/07. Multidimensional Arrays on the Stack.mp4 15.3 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/09. Optimizing Performance with Copy Elision and xvalues.mp4 15.2 MB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/3. Working with Facade Design Pattern/3. Practical Implementation.mp4 15.1 MB
A2. C++20 Fundamentals (Kate Gregory, 2022)/06. More User Defined Types/10. Demo - The Preprocessor.mp4 15.1 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/3. Applying the Command Pattern/6. Demo - Undo.mp4 15.1 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/4. Applying the Interpreter Pattern/4. Demo - Creating Expressions.mp4 14.8 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/4. Working with State Design Pattern/4. Practical Implementation.mp4 14.2 MB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/3. Bridge/5. The PImpl Idiom.mp4 14.0 MB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/3. Counting and Finding/13. Demo - Reverse Iterators and Iterator Arithmetic.mp4 13.7 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/6. Applying the Mediator Pattern/3. Demo - Implementing Mediator.mp4 13.5 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/10. Comparing Strings with Arrays of Characters.mp4 13.5 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/2. Pointing to an Address in Memory/3. Using Pointers to Store Memory Addresses.mp4 13.4 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/07. Rvalue References and Value Categories in C++.mp4 13.3 MB
B1. What's New in C++20 (Kate Gregory, 2022)/6. Small Changes with Big Impact/11. Demo - format.mp4 13.2 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/04. Arrays Decay to Pointers.mp4 13.2 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/04. Revisiting the RAII Idiom.mp4 13.1 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/06. Allocating Dynamic Arrays on the Heap.mp4 12.6 MB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/2. Adapter/4. Class Adapter.mp4 12.3 MB
B1. What's New in C++20 (Kate Gregory, 2022)/4. Concurrency Changes/07. Demo - Coroutines.mp4 12.2 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/3. Dynamic Memory Allocation/6. Dangers of Memory Leaks.mp4 12.1 MB
A1. C++20. The Big Picture (Kate Gregory, 2021)/4. Tools for C++/8. Console Application Structure.mp4 12.0 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/5. Demo - Further Decoupling.mp4 12.0 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/2. Pointing to an Address in Memory/5. Introducing Scope and RAII.mp4 10.2 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/02. Using Algorithms with Iterators.mp4 10.2 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/3. Dynamic Memory Allocation/5. Allocating Memory on the Heap with new and delete.mp4 10.1 MB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/3. Counting and Finding/06. Demo - all_of, any_of, and none_of.mp4 10.0 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/02. Using Pointer Arithmetic to Access Array Elements.mp4 10.0 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/8. Course Summary/1. A Quiz.mp4 10.0 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/5. Applying the Iterator Pattern/3. Demo - Using Iterator.mp4 9.9 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/2. Pointing to an Address in Memory/7. Using References Instead of Pointers.mp4 9.8 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/exercise.7z 9.7 MB
A2. C++20 Fundamentals (Kate Gregory, 2022)/04. Variables and Fundamental Types/09. Demo - Casting.mp4 9.6 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/7. Working with Visitor Design Pattern/4. Practical Implementation.mp4 9.4 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/3. Dynamic Memory Allocation/1. Pointers and Data Types.mp4 9.3 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/2. Introduction.mp4 9.3 MB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/6. Working with Proxy Design Pattern/4. Variants of Proxy Design Pattern.mp4 9.3 MB
A1. C++20. The Big Picture (Kate Gregory, 2021)/4. Tools for C++/4. What you Need.mp4 9.2 MB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/5. Working with Null Object Design Pattern/3. Practical Implementation.mp4 9.2 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/11. Observing Resources with Weak Pointers.mp4 9.2 MB
B1. What's New in C++20 (Kate Gregory, 2022)/5. Changes to Library Consumption/09. Demo - Modules.mp4 9.2 MB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/exercise.7z 8.9 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/3. Dynamic Memory Allocation/8. Summary.mp4 8.9 MB
A2. C++20 Fundamentals (Kate Gregory, 2022)/10. Error Handling/15. Why Not Always Use Exceptions.mp4 8.9 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/5. Working with Strategy Design Pattern/4. Practical Implementation.mp4 8.9 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/2. Pointing to an Address in Memory/4. Dereferencing Pointers.mp4 8.9 MB
A2. C++20 Fundamentals (Kate Gregory, 2022)/06. More User Defined Types/04. Demo - Namespaces.mp4 8.8 MB
A1. C++20. The Big Picture (Kate Gregory, 2021)/4. Tools for C++/5. Demo- Getting Started.mp4 8.8 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/10. Summary.mp4 8.7 MB
A2. C++20 Fundamentals (Kate Gregory, 2022)/10. Error Handling/02. What Is an Error.mp4 7.4 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/06. Inserting Elements at a Specific Position.mp4 7.4 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/01. What Is the Point of Arrays-.mp4 6.9 MB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/4. Working with Flyweight Design Pattern/4. Practical Implementation.mp4 6.9 MB
B1. What's New in C++20 (Kate Gregory, 2022)/6. Small Changes with Big Impact/13. Demo - Comparison.mp4 6.3 MB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/3. Working with Facade Design Pattern/4. Merits and Demerits.mp4 6.3 MB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/4. Working with Flyweight Design Pattern/2. Understanding Flyweight Design Pattern.mp4 6.3 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/6. Applying the Mediator Pattern/2. Definition - Mediator.mp4 6.2 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/2. Pointing to an Address in Memory/1. Course Introduction and Prerequisites.mp4 6.2 MB
B4. Design Patterns in C++20. Creational (Zachary Bennett, 2021)/2. SOLID Design Principles/2. SOLID Principles - An Overview.mp4 6.2 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/3. Chain of Responsibility - Definition.mp4 6.1 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/7. Working with Visitor Design Pattern/1. Introduction.mp4 6.1 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/3. Applying the Command Pattern/2. Command - Definition.mp4 6.1 MB
A2. C++20 Fundamentals (Kate Gregory, 2022)/13. Indirection and Inheritance/02. References and Inheritance.mp4 6.1 MB
B1. What's New in C++20 (Kate Gregory, 2022)/4. Concurrency Changes/05. Separate Code not Execution.mp4 6.0 MB
B1. What's New in C++20 (Kate Gregory, 2022)/6. Small Changes with Big Impact/12. Three Way Comparison.mp4 6.0 MB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/01. Accessing Class Members with the Arrow Operator.mp4 6.0 MB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/6. Working with Proxy Design Pattern/1. Introduction.mp4 6.0 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/3. Working with Observer Design Pattern/3. Structure and Implementation Aspects.mp4 5.7 MB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/3. Counting and Finding/08. Range Views.mp4 5.7 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/7. Working with Visitor Design Pattern/2. Understanding Visitor Design Pattern.mp4 5.7 MB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/3. Bridge/2. When to Use the Bridge Pattern.mp4 5.6 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/4. Applying the Interpreter Pattern/2. Interpreter - Definition.mp4 5.6 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/4. Working with State Design Pattern/3. Implementing State Design Pattern.mp4 5.5 MB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/3. Bridge/4. Benefits of Using The Bridge Pattern.mp4 5.0 MB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/2. Standard Library Philosophy and Approach/09. Advantages of Algorithms.mp4 4.9 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/4. Working with State Design Pattern/2. Understanding State Design Pattern.mp4 4.9 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/6. Applying the Mediator Pattern/4. Demo - Using Mediator.mp4 4.8 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/3. Working with Observer Design Pattern/5. Merits and Demerits.mp4 4.8 MB
A2. C++20 Fundamentals (Kate Gregory, 2022)/08. Functions/16. Lambdas - Functions With No Name.mp4 4.7 MB
A1. C++20. The Big Picture (Kate Gregory, 2021)/2. What Is C++ For/4. General Purpose Language.mp4 4.7 MB
A1. C++20. The Big Picture (Kate Gregory, 2021)/4. Tools for C++/7. Kinds of Applications.mp4 4.7 MB
A2. C++20 Fundamentals (Kate Gregory, 2022)/04. Variables and Fundamental Types/03. Fundamental Types.mp4 4.0 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/6. Working with Template Method Design Pattern/5. Merits and Demerits.mp4 4.0 MB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/4. Working with Flyweight Design Pattern/3. Implementing Flyweight Design Pattern.mp4 3.9 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/3. Working with Observer Design Pattern/1. Introduction.mp4 3.9 MB
B1. What's New in C++20 (Kate Gregory, 2022)/4. Concurrency Changes/09. Other Concurrency Topics.mp4 3.9 MB
B1. What's New in C++20 (Kate Gregory, 2022)/exercise.7z 3.9 MB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/4. Working with Flyweight Design Pattern/5. Merits and Demerits.mp4 3.7 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/5. Working with Strategy Design Pattern/1. Introduction.mp4 3.7 MB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/8. Generating and Manipulating/02. Creating and Filling Collections.mp4 3.7 MB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/6. Copying and Moving/6. Special Copying.mp4 3.7 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/7. Working with Visitor Design Pattern/3. Structure and Implementation Aspects.mp4 3.7 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/1. Course Overview/1. Course Overview.mp4 3.5 MB
A2. C++20 Fundamentals (Kate Gregory, 2022)/04. Variables and Fundamental Types/12. Summary.mp4 3.5 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/4. Working with State Design Pattern/5. Merits and Demerits.mp4 3.5 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/5. Working with Strategy Design Pattern/5. Merits and Demerits.mp4 3.4 MB
A1. C++20. The Big Picture (Kate Gregory, 2021)/5. The C++ Standard Library/6. Summary.mp4 3.4 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/3. Applying the Command Pattern/7. Things to Notice.mp4 2.8 MB
B1. What's New in C++20 (Kate Gregory, 2022)/4. Concurrency Changes/02. Parallelism and Concurrency.mp4 2.8 MB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/2. Standard Library Philosophy and Approach/14. Algorithms in This Course.mp4 2.6 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/7. Working with Visitor Design Pattern/5. Merits and Demerits.mp4 2.6 MB
B1. What's New in C++20 (Kate Gregory, 2022)/2. C++20 Changes and Support/3. Standardization.mp4 2.6 MB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/2. Adapter/1. Course Introduction.mp4 2.6 MB
B1. What's New in C++20 (Kate Gregory, 2022)/6. Small Changes with Big Impact/05. consteval And constinit.mp4 2.6 MB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/3. Counting and Finding/10. Variations on Finding.mp4 2.6 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/4. Applying the Interpreter Pattern/6. Things to Notice.mp4 2.6 MB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/2. Standard Library Philosophy and Approach/12. Is There a Ranges Version.mp4 2.6 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/6. Working with Template Method Design Pattern/1. Introduction.mp4 2.5 MB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/6. Working with Template Method Design Pattern/3. Structure and Implementation Aspects.mp4 2.5 MB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/2. Standard Library Philosophy and Approach/16. Summary.mp4 2.5 MB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/2. Adapter/2. When to Use the Adapter Pattern.mp4 2.5 MB
A2. C++20 Fundamentals (Kate Gregory, 2022)/08. Functions/02. C++ Is Not Only an OO Language.mp4 2.2 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/6. Applying the Mediator Pattern/5. Things to Notice.mp4 2.2 MB
A2. C++20 Fundamentals (Kate Gregory, 2022)/13. Indirection and Inheritance/03. Pointers and Inheritance.mp4 2.2 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/6. Things to Notice.mp4 2.2 MB
B1. What's New in C++20 (Kate Gregory, 2022)/4. Concurrency Changes/04. Coroutines.mp4 2.2 MB
B1. What's New in C++20 (Kate Gregory, 2022)/5. Changes to Library Consumption/10. Module Syntax.mp4 1.2 MB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/8. Generating and Manipulating/08. Reversing a Collection.mp4 1.2 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/7. Summary.mp4 1.1 MB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/4. Composite/6. Summary.mp4 1.1 MB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/2. Adapter/6. Summary.mp4 1.1 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/7. Applying the Memento Pattern/5. Things to Notice.mp4 1.1 MB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/3. Bridge/7. Summary.mp4 1.0 MB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/4. Applying the Interpreter Pattern/7. Summary.mp4 1.0 MB
B1. What's New in C++20 (Kate Gregory, 2022)/3. Ranges/1. Introduction.mp4 983.9 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/5. Applying the Iterator Pattern/6. Summary.mp4 983.9 kB
B1. What's New in C++20 (Kate Gregory, 2022)/4. Concurrency Changes/08. Coroutine Benefits.mp4 966.7 kB
B1. What's New in C++20 (Kate Gregory, 2022)/6. Small Changes with Big Impact/01. Introduction.mp4 949.9 kB
B1. What's New in C++20 (Kate Gregory, 2022)/4. Concurrency Changes/01. Introduction.mp4 680.0 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/5. Applying the Iterator Pattern/5. Related Patterns.mp4 665.2 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/1. Version Check.mp4 567.3 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/06. More User Defined Types/01. Introduction.mp4 560.2 kB
B4. Design Patterns in C++20. Creational (Zachary Bennett, 2021)/2. SOLID Design Principles/1. Version Check.mp4 501.7 kB
A1. C++20. The Big Picture (Kate Gregory, 2021)/4. Tools for C++/1. Introduction.mp4 445.2 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/2. Understanding Design Patterns in C++/1. Version Check.mp4 348.7 kB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/2. Understanding Design Patterns in C++/1. Version Check.mp4 345.4 kB
A1. C++20. The Big Picture (Kate Gregory, 2021)/3. C++ Changes Over Time/3. Demo - Isocpp.srt 17.4 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/13. Indirection and Inheritance/06. Demo - Indirection and Inheritance.srt 16.5 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/01. Introducing Standard Arrays.srt 16.0 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/02. Using Base Class Pointers as an Interface.srt 14.9 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/3. Applying the Command Pattern/4. Demo - Creating Commands.vtt 14.6 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/4. Demo - Ticket Processing System.vtt 14.5 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/4. Applying the Interpreter Pattern/3. Demo - Using Language to Reserve Tickets.vtt 13.9 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/3. Dynamic Memory Allocation/7. Overloading new and delete Operators.srt 13.7 kB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/4. Composite/4. Demo - Movie Groups.vtt 13.6 kB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/5. Decorator/4. Implementing Dynamic Decorators.vtt 13.4 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/07. Erase-remove Idiom.srt 13.3 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/10. Sharing the Ownership with Shared Pointers.srt 13.1 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/7. Applying the Memento Pattern/3. Demo - Implementing Undo.vtt 13.1 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/06. Using this Pointer to Implement Assignment Operators.srt 12.6 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/4. Applying the Interpreter Pattern/5. Demo - Lexing and Parsing.vtt 12.6 kB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/3. Bridge/3. Implementing the Bridge Pattern.vtt 12.6 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/03. Virtual Tables and Virtual Pointers.srt 12.0 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/03. Working with Raw Arrays.srt 11.9 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/03. Optimizing Array Management with C++20 Ranges.srt 11.9 kB
B1. What's New in C++20 (Kate Gregory, 2022)/3. Ranges/5. Demo - Range Views.srt 11.8 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/05. Implementing Copy Semantics.srt 11.7 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/3. Dynamic Memory Allocation/3. Introducing Stack and Heap.srt 11.5 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/5. Applying the Iterator Pattern/2. Demo - Implementing Iterator.vtt 11.3 kB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/5. Decorator/5. Implementing Static Decorators.vtt 11.3 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/09. Implementing Exclusive Ownership with Unique Pointers.srt 11.0 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/08. Implementing Move Semantics.srt 10.9 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/05. Vectors Size and Capacity.srt 10.7 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/2. Pointing to an Address in Memory/3. Using Pointers to Store Memory Addresses.srt 10.6 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/3. Dynamic Memory Allocation/6. Dangers of Memory Leaks.srt 10.6 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/05. Pointing to Functions.srt 10.6 kB
B1. What's New in C++20 (Kate Gregory, 2022)/4. Concurrency Changes/03. Threads and std--jthread.srt 10.5 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/04. Using Vectors to Implement Dynamic Arrays.srt 10.5 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/08. Constructing Dynamic Multidimensional Arrays.srt 10.5 kB
B1. What's New in C++20 (Kate Gregory, 2022)/5. Changes to Library Consumption/04. Demo - Error Messages.srt 10.4 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/08. Owning Resources with Smart Pointers.srt 10.3 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/10. Error Handling/15. Why Not Always Use Exceptions.srt 10.2 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/6. Applying the Mediator Pattern/3. Demo - Implementing Mediator.vtt 10.1 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/07. Rvalue References and Value Categories in C++.srt 10.1 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/09. Optimizing Performance with Copy Elision and xvalues.srt 10.0 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/12. Memory Management/07. Move Semantics and Rule of Five.srt 10.0 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/07. Multidimensional Arrays on the Stack.srt 9.9 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/02. Using Pointer Arithmetic to Access Array Elements.srt 9.5 kB
B1. What's New in C++20 (Kate Gregory, 2022)/2. C++20 Changes and Support/4. C++20 Status and Compliance.srt 9.4 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/02. Understanding C++ in Context/09. Demo - Standardization.srt 9.4 kB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/5. Decorator/7. Implementing Decorators Using Functions.vtt 9.4 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/3. Dynamic Memory Allocation/1. Pointers and Data Types.srt 9.2 kB
A1. C++20. The Big Picture (Kate Gregory, 2021)/4. Tools for C++/8. Console Application Structure.srt 9.2 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/3. Applying the Command Pattern/6. Demo - Undo.vtt 9.1 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/04. Revisiting the RAII Idiom.srt 9.1 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/10. Comparing Strings with Arrays of Characters.srt 9.1 kB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/6. Working with Proxy Design Pattern/4. Variants of Proxy Design Pattern.vtt 9.1 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/04. Arrays Decay to Pointers.srt 8.9 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/3. Applying the Command Pattern/3. Demo - Booking Venues.vtt 8.9 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/2. Pointing to an Address in Memory/5. Introducing Scope and RAII.srt 8.8 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/2. Pointing to an Address in Memory/7. Using References Instead of Pointers.srt 8.8 kB
A1. C++20. The Big Picture (Kate Gregory, 2021)/3. C++ Changes Over Time/4. Standardization Priorities.srt 8.7 kB
A1. C++20. The Big Picture (Kate Gregory, 2021)/4. Tools for C++/4. What you Need.srt 8.7 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/10. Error Handling/02. What Is an Error.srt 8.6 kB
A1. C++20. The Big Picture (Kate Gregory, 2021)/2. What Is C++ For/5. Performance.srt 8.2 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/3. Working with Observer Design Pattern/4. Practical Implementation.vtt 8.1 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/5. Demo - Further Decoupling.vtt 8.1 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/2. Introduction.vtt 8.1 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/06. More User Defined Types/06. Demo - Inheritance.srt 8.0 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/3. Dynamic Memory Allocation/8. Summary.srt 8.0 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/06. Allocating Dynamic Arrays on the Heap.srt 7.9 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/3. Dynamic Memory Allocation/5. Allocating Memory on the Heap with new and delete.srt 7.8 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/4. Working with State Design Pattern/4. Practical Implementation.vtt 7.8 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/2. Pointing to an Address in Memory/8. Const with Pointers and References.srt 6.6 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/3. Chain of Responsibility - Definition.vtt 6.5 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/2. Pointing to an Address in Memory/1. Course Introduction and Prerequisites.srt 6.5 kB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/4. Working with Flyweight Design Pattern/2. Understanding Flyweight Design Pattern.vtt 6.0 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/2. Understanding Design Patterns in C++/3. Design Patterns Overview.vtt 6.0 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/7. Working with Visitor Design Pattern/4. Practical Implementation.vtt 6.0 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/02. Using Algorithms with Iterators.srt 5.9 kB
B1. What's New in C++20 (Kate Gregory, 2022)/6. Small Changes with Big Impact/11. Demo - format.srt 5.9 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/2. Understanding Design Patterns in C++/4. Unified Modeling Language.vtt 5.9 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/10. Summary.srt 5.8 kB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/6. Working with Proxy Design Pattern/2. Understanding Proxy Design Pattern.vtt 5.8 kB
B1. What's New in C++20 (Kate Gregory, 2022)/2. C++20 Changes and Support/6. Demo - Try a Feature.srt 5.8 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/7. Applying the Memento Pattern/4. Demo - Implementing Redo.vtt 5.8 kB
A1. C++20. The Big Picture (Kate Gregory, 2021)/5. The C++ Standard Library/7. Course Summary.srt 5.7 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/11. Observing Resources with Weak Pointers.srt 5.7 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/5. Applying the Iterator Pattern/3. Demo - Using Iterator.vtt 5.7 kB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/3. Working with Facade Design Pattern/4. Merits and Demerits.vtt 5.5 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/3. Working with Observer Design Pattern/3. Structure and Implementation Aspects.vtt 5.2 kB
B1. What's New in C++20 (Kate Gregory, 2022)/5. Changes to Library Consumption/09. Demo - Modules.srt 4.9 kB
A1. C++20. The Big Picture (Kate Gregory, 2021)/2. What Is C++ For/4. General Purpose Language.srt 4.9 kB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/6. Copying and Moving/7. Demo - Special Copying.vtt 4.9 kB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/8. Generating and Manipulating/03. Demo - Creating and Filling Collections.vtt 4.9 kB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/2. Standard Library Philosophy and Approach/09. Advantages of Algorithms.vtt 4.8 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/3. Working with Observer Design Pattern/2. Understanding Observer Design Pattern.vtt 4.8 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/4. Working with State Design Pattern/3. Implementing State Design Pattern.vtt 4.8 kB
A1. C++20. The Big Picture (Kate Gregory, 2021)/5. The C++ Standard Library/3. Standard Library Changes.srt 4.8 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/06. More User Defined Types/04. Demo - Namespaces.srt 4.8 kB
A1. C++20. The Big Picture (Kate Gregory, 2021)/2. What Is C++ For/6. Some Drawbacks.srt 4.5 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/3. Working with Observer Design Pattern/5. Merits and Demerits.vtt 4.5 kB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/5. Decorator/2. When to Use the Decorator Pattern.vtt 4.5 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/04. Variables and Fundamental Types/02. Basics.srt 4.4 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/4. Using Pointers to Access Array Elements/01. What Is the Point of Arrays-.srt 4.4 kB
B1. What's New in C++20 (Kate Gregory, 2022)/4. Concurrency Changes/09. Other Concurrency Topics.srt 4.4 kB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/4. Working with Flyweight Design Pattern/4. Practical Implementation.vtt 4.2 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/06. More User Defined Types/08. Demo - Enumerations.srt 4.1 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/6. Abstracting Memory Management in Modern C++/06. Inserting Elements at a Specific Position.srt 4.1 kB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/6. Copying and Moving/6. Special Copying.vtt 4.0 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/6. Working with Template Method Design Pattern/5. Merits and Demerits.vtt 4.0 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/playlist.m3u 4.0 kB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/4. Working with Flyweight Design Pattern/3. Implementing Flyweight Design Pattern.vtt 4.0 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/4. Working with State Design Pattern/2. Understanding State Design Pattern.vtt 4.0 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/04. Variables and Fundamental Types/12. Summary.srt 3.8 kB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/3. Counting and Finding/13. Demo - Reverse Iterators and Iterator Arithmetic.vtt 3.8 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/5. Pointing to Class Members/01. Accessing Class Members with the Arrow Operator.srt 3.8 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/4. Working with State Design Pattern/5. Merits and Demerits.vtt 3.7 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/04. Variables and Fundamental Types/07. Console Input and Output.srt 3.7 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/7. Working with Visitor Design Pattern/3. Structure and Implementation Aspects.vtt 3.7 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/5. Working with Strategy Design Pattern/5. Merits and Demerits.vtt 3.5 kB
B1. What's New in C++20 (Kate Gregory, 2022)/4. Concurrency Changes/06. Coroutine Example.srt 3.4 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/6. Applying the Mediator Pattern/5. Things to Notice.vtt 3.4 kB
B3. Working with Pointers and Arrays in C++20 (Mateo Prigl, 2021)/3. Dynamic Memory Allocation/2. Type Casting Void Pointers.srt 3.4 kB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/7. Course Summary/1. A Quiz.vtt 3.4 kB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/4. Working with Flyweight Design Pattern/5. Merits and Demerits.vtt 3.4 kB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/3. Counting and Finding/06. Demo - all_of, any_of, and none_of.vtt 3.3 kB
B1. What's New in C++20 (Kate Gregory, 2022)/2. C++20 Changes and Support/2. Version Check.srt 3.3 kB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/2. Standard Library Philosophy and Approach/06. Algorithms.vtt 3.3 kB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/8. Generating and Manipulating/02. Creating and Filling Collections.vtt 3.3 kB
B1. What's New in C++20 (Kate Gregory, 2022)/2. C++20 Changes and Support/8. Language and Library Changes.srt 3.3 kB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/6. Working with Proxy Design Pattern/1. Introduction.vtt 3.3 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/3. Applying the Command Pattern/7. Things to Notice.vtt 3.3 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/4. Applying the Interpreter Pattern/6. Things to Notice.vtt 3.2 kB
A1. C++20. The Big Picture (Kate Gregory, 2021)/3. C++ Changes Over Time/5. Modern C++.srt 3.2 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/02. Understanding C++ in Context/02. Version Check.srt 3.2 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/7. Working with Visitor Design Pattern/5. Merits and Demerits.vtt 2.8 kB
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/6. Working with Template Method Design Pattern/3. Structure and Implementation Aspects.vtt 2.7 kB
B1. What's New in C++20 (Kate Gregory, 2022)/5. Changes to Library Consumption/02. Duck Typing.srt 2.7 kB
B1. What's New in C++20 (Kate Gregory, 2022)/5. Changes to Library Consumption/12. Summary.srt 2.7 kB
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/3. Working with Facade Design Pattern/1. Introduction.vtt 2.7 kB
B1. What's New in C++20 (Kate Gregory, 2022)/6. Small Changes with Big Impact/13. Demo - Comparison.srt 2.7 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/6. Things to Notice.vtt 2.5 kB
B1. What's New in C++20 (Kate Gregory, 2022)/3. Ranges/7. There Is More.srt 2.5 kB
B2. C++20 Algorithms Playbook (Kate Gregory, 2023)/2. Standard Library Philosophy and Approach/11. Member or Nonmember Begin and End.vtt 2.5 kB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/2. Adapter/5. Implementation Considerations.vtt 2.5 kB
B1. What's New in C++20 (Kate Gregory, 2022)/1. Course Overview/1. Course Overview.srt 2.5 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/7. Applying the Memento Pattern/5. Things to Notice.vtt 1.5 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/02. Understanding C++ in Context/01. Introduction.srt 1.5 kB
B1. What's New in C++20 (Kate Gregory, 2022)/4. Concurrency Changes/08. Coroutine Benefits.srt 1.2 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/3. Applying the Command Pattern/8. Summary.vtt 1.1 kB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/4. Composite/6. Summary.vtt 1.1 kB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/3. Bridge/7. Summary.vtt 1.1 kB
A1. C++20. The Big Picture (Kate Gregory, 2021)/~i.txt 1.1 kB
B5. Design Patterns in C++20. Structural - Adapter to Decorator (Dror Helper, 2021)/2. Adapter/6. Summary.vtt 1.1 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/7. Summary.vtt 1.1 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/5. Applying the Iterator Pattern/5. Related Patterns.vtt 1.1 kB
B1. What's New in C++20 (Kate Gregory, 2022)/5. Changes to Library Consumption/10. Module Syntax.srt 1.1 kB
B1. What's New in C++20 (Kate Gregory, 2022)/3. Ranges/1. Introduction.srt 1.1 kB
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/4. Applying the Interpreter Pattern/7. Summary.vtt 1.0 kB
B1. What's New in C++20 (Kate Gregory, 2022)/~i.txt 1.0 kB
A2. C++20 Fundamentals (Kate Gregory, 2022)/06. More User Defined Types/01. Introduction.srt 543 Bytes
A1. C++20. The Big Picture (Kate Gregory, 2021)/4. Tools for C++/1. Introduction.srt 372 Bytes
B4. Design Patterns in C++20. Creational (Zachary Bennett, 2021)/2. SOLID Design Principles/1. Version Check.vtt 7 Bytes
B6. Design Patterns in C++20. Structural - Façade to Proxy (Jaya Bodkhey, 2021)/2. Understanding Design Patterns in C++/1. Version Check.vtt 7 Bytes
B7. Design Patterns in C++20. Behavioral - Chain of Responsibility to Memento (Torben Boeck Jensen, 2021)/2. Applying the Chain of Responsibility Pattern/1. Version Check.vtt 7 Bytes
B8. Design Patterns in C++20. Behavioral - Observer to Visitor (Jaya Bodkhey, 2021)/2. Understanding Design Patterns in C++/1. Version Check.vtt 7 Bytes