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6. Texturing Your Game Model Using ZBrush, Photoshop And 3DS Max/40. Texturing Speed Intro.mp4 2.8 MB
Render/50. Conclusion.mp4 4.4 MB
1. Sculpting Your Characters Face In ZBrush/Introduction.mp4 9.8 MB
2. Establishing Proportions And Sculpting Clothing In ZBrush/12. Modeling the Pants.mp4 10.4 MB
5. Baking Your Maps Using XNormal And 3DS Max/35. Baking Introduction - What is a Normal Map.mp4 11.2 MB
1. Sculpting Your Characters Face In ZBrush/Toolbox.mp4 13.6 MB
2. Establishing Proportions And Sculpting Clothing In ZBrush/16. Modeling the Badge.mp4 14.2 MB
3. Creating Game Topology In ZBrush/28. A Few Words About Face Topology.mp4 15.1 MB
2. Establishing Proportions And Sculpting Clothing In ZBrush/17. Detailing - Intro and Polishing the Junctions.mp4 15.5 MB
2. Establishing Proportions And Sculpting Clothing In ZBrush/13. Jacket Sleeves Turtleneck and Subtools.mp4 16.0 MB
6. Texturing Your Game Model Using ZBrush, Photoshop And 3DS Max/42. Polypainting the Face - Part 2.mp4 16.9 MB
1. Sculpting Your Characters Face In ZBrush/Detailing.mp4 17.7 MB
2. Establishing Proportions And Sculpting Clothing In ZBrush/21. Modeling Wrap Up.mp4 18.7 MB
2. Establishing Proportions And Sculpting Clothing In ZBrush/22. BONUS - Starting the Hands.mp4 19.1 MB
5. Baking Your Maps Using XNormal And 3DS Max/38. Baking in xNormal (Sleeves).mp4 19.7 MB
2. Establishing Proportions And Sculpting Clothing In ZBrush/7. Body Proportions and Measures.mp4 19.9 MB
6. Texturing Your Game Model Using ZBrush, Photoshop And 3DS Max/47. Texturing Techniques - Part 4.mp4 22.2 MB
3. Creating Game Topology In ZBrush/24. Creating the Game Model Intro.mp4 26.2 MB
3. Creating Game Topology In ZBrush/27. Jacket and Props Retopo.mp4 27.4 MB
2. Establishing Proportions And Sculpting Clothing In ZBrush/8. Setting Up Proprotions and Polygroups.mp4 27.9 MB